Perfil de Ekzorka
(Python)
Federation: Rear Admiral
Empire: Earl
Balance |
|
---|---|
Current assets | 3.828.169.311 cr |
Credits spent on ships | 206.869.953 cr |
Credits spent on outfitting | 176.755.368 cr |
Credits spent on repairs | 6.030.001 cr |
Credits spent on fuel | 309.792 cr |
Credits spent on munitions | 6.356 cr |
Insurance claims | 15 |
Total claim costs | 29.591.221 cr |
Combat |
|
Bounties claimed | 204 |
Profit from bounties | 23.395.009 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 7 |
Profit from assassinations | 6.978.376 cr |
Highest single reward | 285.191 cr |
Skimmers killed | 58 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 7.988.070 cr |
Bounties received/earned | 19 |
Lifetime bounty value | 7.600 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 63.762 cr |
Commodities smuggled | 1 |
Average profit | 63.762 cr |
Highest single transaction | 63.762 cr |
Trading |
|
Market network | 76 |
Trading profit | 924.366.461 cr |
Commodities traded | 71.389 |
Average profit | 2.438.962 cr |
Highest single transaction | 49.924.000 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 15.729 |
Exploration |
|
Systems visited | 3.954 |
Profits from exploration | 482.904.327 cr |
Level 2 detailed scans | 41.196 |
Level 3 detailed scans | 41.168 |
Highest payout | 7.151.414 cr |
Total hyperspace distance | 205.403 a.l. |
Total hyperspace jumps | 7.341 |
Max distance from start | 7.036,55 a.l. |
Max distance from Sol | 7.010,85 a.l. |
Max distance from Colonia | 28.609,25 a.l. |
Approximate time played | 5W 6D 3H 4M |
Passengers |
|
Total bulk passengers delivered | 15.944 |
Total VIPs delivered | 0 |
Total delivered | 15.944 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 56 |
Total profit | 1.032.085 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 406 |
Grade 1 upgrades generated | 117 |
Grade 2 upgrades generated | 69 |
Grade 3 upgrades generated | 82 |
Grade 4 upgrades generated | 73 |
Grade 5 upgrades generated | 65 |