Perfil de Gibbotronic
(Vulture)
Federation: Lt. Commander
Empire: None
Balance |
|
---|---|
Current assets | 11.740.908.197 cr |
Credits spent on ships | 1.198.029.728 cr |
Credits spent on outfitting | 3.277.991.173 cr |
Credits spent on repairs | 73.653.081 cr |
Credits spent on fuel | 429.993 cr |
Credits spent on munitions | 6.786.048 cr |
Insurance claims | 272 |
Total claim costs | 517.911.478 cr |
Combat |
|
Bounties claimed | 10.453 |
Profit from bounties | 1.208.024.555 cr |
Combat bonds | 6.556 |
Profit from combat bonds | 11.812.383.516 cr |
Assassinations | 222 |
Profit from assassinations | 207.619.062 cr |
Highest single reward | 2.158.664 cr |
Skimmers killed | 129 |
Crime |
|
Fines issued | 2.422 |
Lifetime fines value | 295.044 cr |
Bounties received/earned | 432 |
Lifetime bounty value | 4.360.700 cr |
Highest bounty issued | 1.131.300 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 22.442 cr |
Commodities smuggled | 2 |
Average profit | 22.442 cr |
Highest single transaction | 22.442 cr |
Trading |
|
Market network | 151 |
Trading profit | 173.633.391 cr |
Commodities traded | 43.742 |
Average profit | 251.278 cr |
Highest single transaction | 10.723.712 cr |
Mining |
|
Profits from mining | 66.925.662 cr |
Minerals refined | 537 |
Materials collected | 15.494 |
Exploration |
|
Systems visited | 3.179 |
Profits from exploration | 139.192.224 cr |
Level 2 detailed scans | 17.915 |
Level 3 detailed scans | 17.907 |
Highest payout | 3.373.511 cr |
Total hyperspace distance | 100.119 a.l. |
Total hyperspace jumps | 6.300 |
Max distance from start | 25.868,70 a.l. |
Max distance from Sol | 40.916,32 a.l. |
Max distance from Colonia | 22.467,64 a.l. |
Approximate time played | 11W 1D 18H 15M |
Passengers |
|
Total bulk passengers delivered | 982 |
Total VIPs delivered | 95 |
Total delivered | 1.077 |
Total ejected | 7 |
Search and Rescue |
|
Total items rescued | 42 |
Total profit | 930.456 cr |
Total rescue transactions | 27 |
Crafting |
|
Number of engineers used | 9 |
Number of upgrades generated | 1.895 |
Grade 1 upgrades generated | 411 |
Grade 2 upgrades generated | 366 |
Grade 3 upgrades generated | 527 |
Grade 4 upgrades generated | 422 |
Grade 5 upgrades generated | 169 |
Crew |
|
Crew credits earned | 2.231.605.832 cr |
Crew hired | 5 |
Crew fired | 2 |
Crew lost | 24 |
Multi-Crew |
|
Total time in multi-crew | 1D 11H 7M 32S |
Time in gunner role | 41M 8S |
Total credits accrued | 207.836 cr |