Perfil de Pekiska
(Krait Mk II)
Federation: Recruit
Empire: None
Balance |
|
---|---|
Current assets | 1.099.745.051 cr |
Credits spent on ships | 177.064.564 cr |
Credits spent on outfitting | 465.593.635 cr |
Credits spent on repairs | 3.199.239 cr |
Credits spent on fuel | 89.413 cr |
Credits spent on munitions | 2.453.545 cr |
Insurance claims | 13 |
Total claim costs | 37.946.383 cr |
Combat |
|
Bounties claimed | 429 |
Profit from bounties | 84.666.799 cr |
Combat bonds | 31 |
Profit from combat bonds | 2.632.256 cr |
Assassinations | 9 |
Profit from assassinations | 2.812.450 cr |
Highest single reward | 1.244.719 cr |
Skimmers killed | 65 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 40.952 cr |
Bounties received/earned | 95 |
Lifetime bounty value | 60.960 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 25.406 cr |
Commodities smuggled | 10 |
Average profit | 3.176 cr |
Highest single transaction | 23.618 cr |
Trading |
|
Market network | 77 |
Trading profit | 86.627.477 cr |
Commodities traded | 2.316 |
Average profit | 581.392 cr |
Highest single transaction | 11.754.650 cr |
Mining |
|
Profits from mining | 83.957.024 cr |
Minerals refined | 465 |
Materials collected | 7.161 |
Exploration |
|
Systems visited | 1.441 |
Profits from exploration | 119.700.594 cr |
Level 2 detailed scans | 3.861 |
Level 3 detailed scans | 3.853 |
Highest payout | 12.031.314 cr |
Total hyperspace distance | 113.320 a.l. |
Total hyperspace jumps | 1.812 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 2W 3D 2H 24M |
Passengers |
|
Total bulk passengers delivered | 368 |
Total VIPs delivered | 45 |
Total delivered | 413 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 173.562 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 339 |
Grade 1 upgrades generated | 102 |
Grade 2 upgrades generated | 84 |
Grade 3 upgrades generated | 78 |
Grade 4 upgrades generated | 41 |
Grade 5 upgrades generated | 34 |
Crew |
|
Crew credits earned | 60.484.566 cr |
Crew hired | 4 |
Crew fired | 3 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 16H 56M 41S |
Time in gunner role | 1H 11M 34S |
Total credits accrued | 6.020.163 cr |