Perfil de Agente X
Perfil

Nombre de Comandante:
Nave actual:
SDF [01]
(Anaconda)
(Anaconda)
Miembro desde:
7/2/2023
Distancias subidas:
0
Sistemas visitados:
3.910
Descubrimiento(s) de sistemas:
1.118

Ranks
Defenceless
Cataloguer
Federation: None
Empire: Duke
Flight log heatmap
Statistics
Balance |
|
---|---|
Current assets | 4.013.206.605 cr |
Credits spent on ships | 688.996.087 cr |
Credits spent on outfitting | 636.220.165 cr |
Credits spent on repairs | 21.173.641 cr |
Credits spent on fuel | 84.946 cr |
Credits spent on munitions | 741.155 cr |
Insurance claims | 67 |
Total claim costs | 302.497.905 cr |
Combat |
|
Bounties claimed | 2 |
Profit from bounties | 538.139 cr |
Combat bonds | 1.343 |
Profit from combat bonds | 2.031.285.000 cr |
Assassinations | 3 |
Profit from assassinations | 269.571 cr |
Highest single reward | 467.947 cr |
Skimmers killed | 8 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 8.925.475 cr |
Bounties received/earned | 6 |
Lifetime bounty value | 3.500 cr |
Highest bounty issued | 1.200 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 5 |
Trading profit | 182.628.628 cr |
Commodities traded | 5.309 |
Average profit | 14.048.356 cr |
Highest single transaction | 72.639.440 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 5 |
Materials collected | 2.684 |
Exploration |
|
Systems visited | 3.398 |
Profits from exploration | 278.529.736 cr |
Level 2 detailed scans | 19.173 |
Level 3 detailed scans | 19.173 |
Highest payout | 9.923.384 cr |
Total hyperspace distance | 78.337 a.l. |
Total hyperspace jumps | 3.871 |
Max distance from start | 6.973,59 a.l. |
Max distance from Sol | 6.994,98 a.l. |
Max distance from Colonia | 25.418,88 a.l. |
Approximate time played | 2W 5D 19H 29M |
Passengers |
|
Total bulk passengers delivered | 190 |
Total VIPs delivered | 193 |
Total delivered | 383 |
Total ejected | 31 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 10 |
Grade 1 upgrades generated | 3 |
Grade 2 upgrades generated | 4 |
Grade 3 upgrades generated | 3 |
Crew |
|
Crew credits earned | 34.788.056 cr |
Crew hired | 7 |
Crew fired | 6 |