Perfil de OVIDIUSZ
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 10.039.040.050 cr |
Credits spent on ships | 670.038.774 cr |
Credits spent on outfitting | 2.503.996.784 cr |
Credits spent on repairs | 19.213.207 cr |
Credits spent on fuel | 255.794 cr |
Credits spent on munitions | 795.724 cr |
Insurance claims | 21 |
Total claim costs | 142.236.902 cr |
Combat |
|
Bounties claimed | 5.226 |
Profit from bounties | 620.093.909 cr |
Combat bonds | 29 |
Profit from combat bonds | 1.673.143 cr |
Assassinations | 15 |
Profit from assassinations | 7.947.800 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 197 |
Crime |
|
Fines issued | 55 |
Lifetime fines value | 514.126 cr |
Bounties received/earned | 26 |
Lifetime bounty value | 13.500 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 163.806 cr |
Commodities smuggled | 85 |
Average profit | 8.621 cr |
Highest single transaction | 38.088 cr |
Trading |
|
Market network | 43 |
Trading profit | 26.035.399 cr |
Commodities traded | 1.733 |
Average profit | 60.547 cr |
Highest single transaction | 2.063.340 cr |
Mining |
|
Profits from mining | 13.130.274 cr |
Minerals refined | 758 |
Materials collected | 56.358 |
Exploration |
|
Systems visited | 17.074 |
Profits from exploration | 3.675.925.801 cr |
Level 2 detailed scans | 163.166 |
Level 3 detailed scans | 163.164 |
Highest payout | 21.910.834 cr |
Total hyperspace distance | 826.912 a.l. |
Total hyperspace jumps | 19.487 |
Max distance from start | 65.248,48 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.252,18 a.l. |
Approximate time played | 15W 5H 43M |
Passengers |
|
Total bulk passengers delivered | 0 |
Total VIPs delivered | 52 |
Total delivered | 52 |
Total ejected | 8 |
Search and Rescue |
|
Total items rescued | 376 |
Total profit | 10.055.395 cr |
Total rescue transactions | 63 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.495 |
Grade 1 upgrades generated | 314 |
Grade 2 upgrades generated | 311 |
Grade 3 upgrades generated | 292 |
Grade 4 upgrades generated | 243 |
Grade 5 upgrades generated | 335 |
Crew |
|
Crew credits earned | 17.527.885 cr |
Crew hired | 13 |
Crew fired | 13 |