Perfil de ArkEf
(Imperial Cutter)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 9.428.510.289 cr |
Credits spent on ships | 922.047.441 cr |
Credits spent on outfitting | 1.696.631.414 cr |
Credits spent on repairs | 42.450.463 cr |
Credits spent on fuel | 265.662 cr |
Credits spent on munitions | 1.400.894 cr |
Insurance claims | 48 |
Total claim costs | 964.052.249 cr |
Combat |
|
Bounties claimed | 414 |
Profit from bounties | 103.220.728 cr |
Combat bonds | 541 |
Profit from combat bonds | 6.653.480.797 cr |
Assassinations | 7 |
Profit from assassinations | 7.954.480 cr |
Highest single reward | 1.216.797 cr |
Skimmers killed | 88 |
Crime |
|
Fines issued | 264 |
Lifetime fines value | 351.700 cr |
Bounties received/earned | 153 |
Lifetime bounty value | 108.925 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 503.747 cr |
Commodities smuggled | 2 |
Average profit | 251.874 cr |
Highest single transaction | 287.855 cr |
Trading |
|
Market network | 63 |
Trading profit | 1.220.918.588 cr |
Commodities traded | 68.378 |
Average profit | 6.074.222 cr |
Highest single transaction | 499.784.500 cr |
Mining |
|
Profits from mining | 285.747.047 cr |
Minerals refined | 563 |
Materials collected | 9.791 |
Exploration |
|
Systems visited | 3.014 |
Profits from exploration | 618.897.034 cr |
Level 2 detailed scans | 17.193 |
Level 3 detailed scans | 17.375 |
Highest payout | 28.642.240 cr |
Total hyperspace distance | 205.903 a.l. |
Total hyperspace jumps | 4.005 |
Max distance from start | 41.341,45 a.l. |
Max distance from Sol | 41.341,32 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 3W 6D 10H 2M |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 191.571 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 12 |
Number of upgrades generated | 805 |
Grade 1 upgrades generated | 208 |
Grade 2 upgrades generated | 146 |
Grade 3 upgrades generated | 134 |
Grade 4 upgrades generated | 156 |
Grade 5 upgrades generated | 161 |
Multi-Crew |
|
Total time in multi-crew | 1H 5M 34S |
Time in gunner role | 4M 25S |