Perfil de NiceGuyDoddger
(Python)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 2.259.568.039 cr |
Credits spent on ships | 1.011.081.006 cr |
Credits spent on outfitting | 1.891.017.212 cr |
Credits spent on repairs | 5.728.647 cr |
Credits spent on fuel | 277.817 cr |
Credits spent on munitions | 1.575.681 cr |
Insurance claims | 48 |
Total claim costs | 196.207.389 cr |
Combat |
|
Bounties claimed | 664 |
Profit from bounties | 138.777.337 cr |
Combat bonds | 166 |
Profit from combat bonds | 12.912.158 cr |
Assassinations | 19 |
Profit from assassinations | 8.569.741 cr |
Highest single reward | 1.903.502 cr |
Skimmers killed | 29 |
Crime |
|
Fines issued | 92 |
Lifetime fines value | 133.008 cr |
Bounties received/earned | 35 |
Lifetime bounty value | 57.850 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 231.503 cr |
Commodities smuggled | 19 |
Average profit | 57.876 cr |
Highest single transaction | 161.230 cr |
Trading |
|
Market network | 59 |
Trading profit | 1.413.601.982 cr |
Commodities traded | 110.616 |
Average profit | 5.479.077 cr |
Highest single transaction | 25.784.973 cr |
Mining |
|
Profits from mining | 62.503.199 cr |
Minerals refined | 224 |
Materials collected | 6.981 |
Exploration |
|
Systems visited | 2.441 |
Profits from exploration | 78.894.906 cr |
Level 2 detailed scans | 5.759 |
Level 3 detailed scans | 5.759 |
Highest payout | 2.105.933 cr |
Total hyperspace distance | 157.354 a.l. |
Total hyperspace jumps | 3.844 |
Max distance from start | 21.995,69 a.l. |
Max distance from Sol | 22.013,55 a.l. |
Max distance from Colonia | 24.551,59 a.l. |
Approximate time played | 3W 3D 8H 29M |
Passengers |
|
Total bulk passengers delivered | 98 |
Total VIPs delivered | 1.938 |
Total delivered | 2.036 |
Total ejected | 71 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 153.393 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.037 |
Grade 1 upgrades generated | 249 |
Grade 2 upgrades generated | 248 |
Grade 3 upgrades generated | 277 |
Grade 4 upgrades generated | 203 |
Grade 5 upgrades generated | 60 |
Crew |
|
Crew credits earned | 462.142.786 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 59M 51S |
Time in gunner role | 21M 27S |