Perfil de kalkin of Panca
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 17.706.919.471 cr |
Credits spent on ships | 1.333.940.701 cr |
Credits spent on outfitting | 5.756.035.380 cr |
Credits spent on repairs | 123.179.575 cr |
Credits spent on fuel | 664.560 cr |
Credits spent on munitions | 18.475.128 cr |
Insurance claims | 291 |
Total claim costs | 974.832.827 cr |
Combat |
|
Bounties claimed | 8.696 |
Profit from bounties | 493.641.839 cr |
Combat bonds | 11.693 |
Profit from combat bonds | 2.572.918.564 cr |
Assassinations | 119 |
Profit from assassinations | 105.670.054 cr |
Highest single reward | 1.842.300 cr |
Skimmers killed | 44 |
Crime |
|
Fines issued | 610 |
Lifetime fines value | 1.932.047 cr |
Bounties received/earned | 451 |
Lifetime bounty value | 2.216.378 cr |
Highest bounty issued | 658.600 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 2.102.634 cr |
Commodities smuggled | 1.217 |
Average profit | 61.842 cr |
Highest single transaction | 703.971 cr |
Trading |
|
Market network | 235 |
Trading profit | 11.866.518.151 cr |
Commodities traded | 121.479 |
Average profit | 7.425.856 cr |
Highest single transaction | 503.520.330 cr |
Mining |
|
Profits from mining | 11.491.562.759 cr |
Minerals refined | 14.892 |
Materials collected | 60.979 |
Exploration |
|
Systems visited | 14.935 |
Profits from exploration | 1.119.829.954 cr |
Level 2 detailed scans | 34.093 |
Level 3 detailed scans | 34.846 |
Highest payout | 12.289.694 cr |
Total hyperspace distance | 806.674 a.l. |
Total hyperspace jumps | 24.580 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 24W 4D 18H 28M |
Passengers |
|
Total bulk passengers delivered | 14.501 |
Total VIPs delivered | 3.864 |
Total delivered | 18.365 |
Total ejected | 179 |
Search and Rescue |
|
Total items rescued | 75 |
Total profit | 1.598.285 cr |
Total rescue transactions | 21 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 6.499 |
Grade 1 upgrades generated | 674 |
Grade 2 upgrades generated | 862 |
Grade 3 upgrades generated | 1.409 |
Grade 4 upgrades generated | 1.690 |
Grade 5 upgrades generated | 1.864 |
Crew |
|
Crew credits earned | 4.551.878.902 cr |
Crew hired | 26 |
Crew fired | 14 |
Crew lost | 12 |
Multi-Crew |
|
Total time in multi-crew | 2D 6H 23M 9S |
Time in gunner role | 5H 55M 58S |
Time in fighter con role | 5H 42M 46S |
Total credits accrued | 12.931.352 cr |
Total fines accrued | 4.830.484 cr |