Perfil de Queen Villanelle
(Imperial Cutter)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 5.687.014.915 cr |
Credits spent on ships | 1.199.447.988 cr |
Credits spent on outfitting | 2.388.840.361 cr |
Credits spent on repairs | 147.198.361 cr |
Credits spent on fuel | 591.868 cr |
Credits spent on munitions | 7.268.032 cr |
Insurance claims | 91 |
Total claim costs | 578.645.312 cr |
Combat |
|
Bounties claimed | 2.366 |
Profit from bounties | 198.757.138 cr |
Combat bonds | 1.437 |
Profit from combat bonds | 2.467.847.377 cr |
Assassinations | 48 |
Profit from assassinations | 60.942.428 cr |
Highest single reward | 770.106 cr |
Skimmers killed | 150 |
Crime |
|
Fines issued | 1.431 |
Lifetime fines value | 528.913.022 cr |
Bounties received/earned | 895 |
Lifetime bounty value | 2.091.998 cr |
Highest bounty issued | 17.288 cr |
Smuggling |
|
Black market network | 11 |
Black market profit | 399.117.997 cr |
Commodities smuggled | 49.098 |
Average profit | 1.546.969 cr |
Highest single transaction | 3.204.992 cr |
Trading |
|
Market network | 98 |
Trading profit | 3.492.614.957 cr |
Commodities traded | 134.941 |
Average profit | 10.914.422 cr |
Highest single transaction | 424.913.920 cr |
Mining |
|
Profits from mining | 2.882.722.987 cr |
Minerals refined | 2.994 |
Materials collected | 14.297 |
Exploration |
|
Systems visited | 3.894 |
Profits from exploration | 42.335.908 cr |
Level 2 detailed scans | 3.185 |
Level 3 detailed scans | 3.703 |
Highest payout | 2.251.913 cr |
Total hyperspace distance | 189.827 a.l. |
Total hyperspace jumps | 5.748 |
Max distance from start | 8.550,95 a.l. |
Max distance from Sol | 8.499,99 a.l. |
Max distance from Colonia | 27.632,61 a.l. |
Approximate time played | 5W 6D 11H 42M |
Passengers |
|
Total bulk passengers delivered | 59 |
Total VIPs delivered | 41 |
Total delivered | 100 |
Total ejected | 27 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 13.199 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.262 |
Grade 1 upgrades generated | 254 |
Grade 2 upgrades generated | 177 |
Grade 3 upgrades generated | 213 |
Grade 4 upgrades generated | 216 |
Grade 5 upgrades generated | 402 |
Crew |
|
Crew credits earned | 280.815.774 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 10H 49M 27S |
Time in fighter con role | 10M 16S |