Perfil de 274 Below
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20.816.855.299 cr |
Credits spent on ships | 1.660.479.092 cr |
Credits spent on outfitting | 8.517.145.464 cr |
Credits spent on repairs | 78.102.394 cr |
Credits spent on fuel | 921.409 cr |
Credits spent on munitions | 5.343.980 cr |
Insurance claims | 85 |
Total claim costs | 514.031.426 cr |
Combat |
|
Bounties claimed | 7.379 |
Profit from bounties | 686.985.366 cr |
Combat bonds | 1.003 |
Profit from combat bonds | 336.112.823 cr |
Assassinations | 37 |
Profit from assassinations | 11.326.504 cr |
Highest single reward | 1.693.600 cr |
Skimmers killed | 1.112 |
Crime |
|
Fines issued | 438 |
Lifetime fines value | 1.061.663 cr |
Bounties received/earned | 2.560 |
Lifetime bounty value | 17.815.257 cr |
Highest bounty issued | 180.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 792.275 cr |
Commodities smuggled | 81 |
Average profit | 56.591 cr |
Highest single transaction | 262.938 cr |
Trading |
|
Market network | 132 |
Trading profit | 10.935.012.202 cr |
Commodities traded | 114.983 |
Average profit | 18.565.386 cr |
Highest single transaction | 734.623.232 cr |
Mining |
|
Profits from mining | 8.905.278.477 cr |
Minerals refined | 9.084 |
Materials collected | 17.988 |
Exploration |
|
Systems visited | 20.714 |
Profits from exploration | 1.503.326.222 cr |
Level 2 detailed scans | 39.555 |
Level 3 detailed scans | 61.811 |
Highest payout | 13.169.088 cr |
Total hyperspace distance | 1.267.882 a.l. |
Total hyperspace jumps | 26.917 |
Max distance from start | 65.527,05 a.l. |
Max distance from Sol | 65.526,15 a.l. |
Max distance from Colonia | 46.462,06 a.l. |
Approximate time played | 16W 6D 20H 18M |
Passengers |
|
Total bulk passengers delivered | 13.090 |
Total VIPs delivered | 1.279 |
Total delivered | 14.369 |
Total ejected | 131 |
Search and Rescue |
|
Total items rescued | 9 |
Total profit | 150.340 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 21 |
Number of upgrades generated | 2.169 |
Grade 1 upgrades generated | 274 |
Grade 2 upgrades generated | 283 |
Grade 3 upgrades generated | 362 |
Grade 4 upgrades generated | 440 |
Grade 5 upgrades generated | 810 |
Multi-Crew |
|
Total time in multi-crew | 19H 15M 30S |
Time in gunner role | 1H 19M 11S |
Time in fighter con role | 1H 35M 35S |
Total credits accrued | 8.778.749 cr |
Total fines accrued | 300 cr |