Perfil de Ayase
(Python)
Federation: Lieutenant
Empire: Outsider
Balance |
|
---|---|
Current assets | 2.959.733.588 cr |
Credits spent on ships | 811.559.573 cr |
Credits spent on outfitting | 1.490.629.213 cr |
Credits spent on repairs | 7.607.060 cr |
Credits spent on fuel | 353.040 cr |
Credits spent on munitions | 1.172.406 cr |
Insurance claims | 17 |
Total claim costs | 16.176.731 cr |
Combat |
|
Bounties claimed | 1.626 |
Profit from bounties | 74.731.148 cr |
Combat bonds | 416 |
Profit from combat bonds | 20.429.923 cr |
Assassinations | 12 |
Profit from assassinations | 8.408.537 cr |
Highest single reward | 516.982 cr |
Skimmers killed | 419 |
Crime |
|
Fines issued | 47 |
Lifetime fines value | 44.717 cr |
Bounties received/earned | 30 |
Lifetime bounty value | 20.020 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 42.886 cr |
Commodities smuggled | 21 |
Average profit | 3.574 cr |
Highest single transaction | 13.398 cr |
Trading |
|
Market network | 122 |
Trading profit | 1.576.732.746 cr |
Commodities traded | 139.763 |
Average profit | 2.887.789 cr |
Highest single transaction | 313.716.753 cr |
Mining |
|
Profits from mining | 1.315.717.211 cr |
Minerals refined | 2.815 |
Materials collected | 13.858 |
Exploration |
|
Systems visited | 2.683 |
Profits from exploration | 367.955.568 cr |
Level 2 detailed scans | 6.158 |
Level 3 detailed scans | 8.946 |
Highest payout | 6.544.288 cr |
Total hyperspace distance | 124.955 a.l. |
Total hyperspace jumps | 4.043 |
Max distance from start | 10.530,18 a.l. |
Max distance from Sol | 10.556,19 a.l. |
Max distance from Colonia | 23.490,33 a.l. |
Approximate time played | 3W 6D 6H 2M |
Passengers |
|
Total bulk passengers delivered | 472 |
Total VIPs delivered | 1.455 |
Total delivered | 1.927 |
Total ejected | 17 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 53.506 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 1.068 |
Grade 1 upgrades generated | 211 |
Grade 2 upgrades generated | 201 |
Grade 3 upgrades generated | 238 |
Grade 4 upgrades generated | 189 |
Grade 5 upgrades generated | 229 |
Crew |
|
Crew credits earned | 111.280.270 cr |
Crew hired | 7 |
Crew fired | 7 |
Multi-Crew |
|
Total time in multi-crew | 11H 19M 25S |
Time in gunner role | 36M 23S |
Time in fighter con role | 15M 42S |
Total credits accrued | 4.112.074 cr |