Perfil de SEBBEMANN
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 8.237.091.817 cr |
Credits spent on ships | 1.039.369.576 cr |
Credits spent on outfitting | 1.973.699.937 cr |
Credits spent on repairs | 12.207.179 cr |
Credits spent on fuel | 316.383 cr |
Credits spent on munitions | 1.586.227 cr |
Insurance claims | 48 |
Total claim costs | 62.662.534 cr |
Combat |
|
Bounties claimed | 5.983 |
Profit from bounties | 491.349.493 cr |
Combat bonds | 1.264 |
Profit from combat bonds | 44.781.838 cr |
Assassinations | 112 |
Profit from assassinations | 243.538.313 cr |
Highest single reward | 562.160 cr |
Skimmers killed | 348 |
Crime |
|
Fines issued | 173 |
Lifetime fines value | 733.124 cr |
Bounties received/earned | 367 |
Lifetime bounty value | 133.165 cr |
Highest bounty issued | 11.430 cr |
Smuggling |
|
Black market network | 13 |
Black market profit | 24.974.229 cr |
Commodities smuggled | 2.685 |
Average profit | 430.590 cr |
Highest single transaction | 1.028.262 cr |
Trading |
|
Market network | 78 |
Trading profit | 469.044.712 cr |
Commodities traded | 36.564 |
Average profit | 1.051.670 cr |
Highest single transaction | 155.997.042 cr |
Mining |
|
Profits from mining | 426.244.845 cr |
Minerals refined | 2.875 |
Materials collected | 19.544 |
Exploration |
|
Systems visited | 4.871 |
Profits from exploration | 857.229.720 cr |
Level 2 detailed scans | 17.765 |
Level 3 detailed scans | 18.500 |
Highest payout | 10.397.484 cr |
Total hyperspace distance | 260.704 a.l. |
Total hyperspace jumps | 6.251 |
Max distance from start | 16.020,58 a.l. |
Max distance from Sol | 15.639,74 a.l. |
Max distance from Colonia | 35.114,49 a.l. |
Approximate time played | 6W 1D 21H 24M |
Passengers |
|
Total bulk passengers delivered | 952 |
Total VIPs delivered | 2.083 |
Total delivered | 3.035 |
Total ejected | 23 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 1.598 |
Grade 1 upgrades generated | 230 |
Grade 2 upgrades generated | 229 |
Grade 3 upgrades generated | 403 |
Grade 4 upgrades generated | 296 |
Grade 5 upgrades generated | 440 |
Crew |
|
Crew credits earned | 2.227.513.338 cr |
Crew hired | 3 |
Multi-Crew |
|
Total time in multi-crew | 3H 11M 30S |