Perfil de Lalagonca
(Asp Explorer)
Federation: Petty Officer
Empire: None
Balance |
|
---|---|
Current assets | 493.723.410 cr |
Credits spent on ships | 160.074.816 cr |
Credits spent on outfitting | 200.976.893 cr |
Credits spent on repairs | 640.290 cr |
Credits spent on fuel | 77.295 cr |
Credits spent on munitions | 21.363 cr |
Insurance claims | 10 |
Total claim costs | 9.754.470 cr |
Combat |
|
Bounties claimed | 692 |
Profit from bounties | 25.375.815 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 1.000 cr |
Skimmers killed | 25 |
Crime |
|
Fines issued | 36 |
Lifetime fines value | 7.375 cr |
Bounties received/earned | 15 |
Lifetime bounty value | 24.025 cr |
Highest bounty issued | 9.850 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 37 |
Trading profit | 76.445.256 cr |
Commodities traded | 19.307 |
Average profit | 345.906 cr |
Highest single transaction | 10.488.660 cr |
Mining |
|
Profits from mining | 37.040.142 cr |
Minerals refined | 202 |
Materials collected | 2.193 |
Exploration |
|
Systems visited | 2.312 |
Profits from exploration | 223.461.728 cr |
Level 2 detailed scans | 6.699 |
Level 3 detailed scans | 25.567 |
Highest payout | 6.907.537 cr |
Total hyperspace distance | 68.941 a.l. |
Total hyperspace jumps | 3.275 |
Max distance from start | 3.372,91 a.l. |
Max distance from Sol | 3.309,44 a.l. |
Max distance from Colonia | 25.203,95 a.l. |
Approximate time played | 1W 5D 3H 18M |
Passengers |
|
Total bulk passengers delivered | 460 |
Total VIPs delivered | 459 |
Total delivered | 919 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 319.106 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 132 |
Grade 1 upgrades generated | 116 |
Grade 2 upgrades generated | 5 |
Grade 3 upgrades generated | 4 |
Grade 4 upgrades generated | 7 |
Multi-Crew |
|
Total time in multi-crew | 22M 48S |
Time in gunner role | 27M 30S |