Perfil de LordQuack
(Diamondback Explorer)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 3.683.738.514 cr |
Credits spent on ships | 639.345.107 cr |
Credits spent on outfitting | 1.369.710.291 cr |
Credits spent on repairs | 3.373.538 cr |
Credits spent on fuel | 237.648 cr |
Credits spent on munitions | 712.206 cr |
Insurance claims | 92 |
Total claim costs | 115.779.153 cr |
Combat |
|
Bounties claimed | 3.666 |
Profit from bounties | 118.983.853 cr |
Combat bonds | 3 |
Profit from combat bonds | 56.580 cr |
Assassinations | 2 |
Profit from assassinations | 259.300 cr |
Highest single reward | 116.265 cr |
Skimmers killed | 1 |
Crime |
|
Fines issued | 163 |
Lifetime fines value | 1.666.701 cr |
Bounties received/earned | 59 |
Lifetime bounty value | 90.000 cr |
Highest bounty issued | 28.000 cr |
Smuggling |
|
Black market network | 3 |
Black market profit | 1.179.855 cr |
Commodities smuggled | 185 |
Average profit | 235.971 cr |
Highest single transaction | 783.576 cr |
Trading |
|
Market network | 24 |
Trading profit | 3.017.813.598 cr |
Commodities traded | 74.336 |
Average profit | 10.264.672 cr |
Highest single transaction | 647.610.172 cr |
Mining |
|
Profits from mining | 2.871.439.329 cr |
Minerals refined | 2.229 |
Materials collected | 1.441 |
Exploration |
|
Systems visited | 3.736 |
Profits from exploration | 118.917.346 cr |
Level 2 detailed scans | 2.714 |
Level 3 detailed scans | 13.843 |
Highest payout | 3.980.987 cr |
Total hyperspace distance | 133.724 a.l. |
Total hyperspace jumps | 5.054 |
Max distance from start | 6.206,83 a.l. |
Max distance from Sol | 6.196,55 a.l. |
Max distance from Colonia | 24.800,88 a.l. |
Approximate time played | 2W 3D 18H 11M |
Passengers |
|
Total bulk passengers delivered | 449 |
Total VIPs delivered | 205 |
Total delivered | 654 |
Total ejected | 10 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 73 |
Grade 1 upgrades generated | 31 |
Grade 2 upgrades generated | 25 |
Grade 3 upgrades generated | 8 |
Grade 4 upgrades generated | 9 |
Crew |
|
Crew credits earned | 304.154.469 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 3H 56M 59S |
Time in gunner role | 8M 4S |
Time in fighter con role | 24M 52S |
Total credits accrued | 324.734 cr |