Perfil de administrat0r
(Type-10 Defender)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.267.593.539 cr |
Credits spent on ships | 869.202.238 cr |
Credits spent on outfitting | 2.869.066.199 cr |
Credits spent on repairs | 60.379.869 cr |
Credits spent on fuel | 1.457.659 cr |
Credits spent on munitions | 8.593.898 cr |
Insurance claims | 105 |
Total claim costs | 194.471.184 cr |
Combat |
|
Bounties claimed | 5.470 |
Profit from bounties | 166.243.014 cr |
Combat bonds | 1.540 |
Profit from combat bonds | 45.627.526 cr |
Assassinations | 179 |
Profit from assassinations | 122.067.384 cr |
Highest single reward | 298.075 cr |
Skimmers killed | 856 |
Crime |
|
Fines issued | 876 |
Lifetime fines value | 3.037.156 cr |
Bounties received/earned | 2.922 |
Lifetime bounty value | 6.041.525 cr |
Highest bounty issued | 22.130 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 16.282.836 cr |
Commodities smuggled | 17.427 |
Average profit | 70.488 cr |
Highest single transaction | 796.248 cr |
Trading |
|
Market network | 151 |
Trading profit | 340.349.935 cr |
Commodities traded | 331.492 |
Average profit | 161.456 cr |
Highest single transaction | 8.092.728 cr |
Mining |
|
Profits from mining | 28.418.151 cr |
Minerals refined | 2.060 |
Materials collected | 28.734 |
Exploration |
|
Systems visited | 5.522 |
Profits from exploration | 452.386.990 cr |
Level 2 detailed scans | 4.725 |
Level 3 detailed scans | 24.584 |
Highest payout | 8.518.405 cr |
Total hyperspace distance | 201.289 a.l. |
Total hyperspace jumps | 10.724 |
Max distance from start | 8.684,98 a.l. |
Max distance from Sol | 8.635,70 a.l. |
Max distance from Colonia | 27.632,61 a.l. |
Approximate time played | 15W 1D 18H 26M |
Passengers |
|
Total bulk passengers delivered | 70 |
Total VIPs delivered | 179 |
Total delivered | 249 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 92 |
Total profit | 694.025 cr |
Total rescue transactions | 28 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.202 |
Grade 1 upgrades generated | 310 |
Grade 2 upgrades generated | 121 |
Grade 3 upgrades generated | 286 |
Grade 4 upgrades generated | 263 |
Grade 5 upgrades generated | 222 |
Crew |
|
Crew credits earned | 391.682.460 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 4 |