Perfil de TyWuNon
(Python)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.810.467.983 cr |
Credits spent on ships | 1.148.516.954 cr |
Credits spent on outfitting | 1.649.925.560 cr |
Credits spent on repairs | 9.372.359 cr |
Credits spent on fuel | 251.014 cr |
Credits spent on munitions | 242.904 cr |
Insurance claims | 33 |
Total claim costs | 45.812.141 cr |
Combat |
|
Bounties claimed | 304 |
Profit from bounties | 19.152.565 cr |
Combat bonds | 28 |
Profit from combat bonds | 818.552 cr |
Assassinations | 13 |
Profit from assassinations | 5.281.127 cr |
Highest single reward | 719.897 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 52 |
Lifetime fines value | 70.404 cr |
Bounties received/earned | 8 |
Lifetime bounty value | 3.950 cr |
Highest bounty issued | 750 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 16.978 cr |
Commodities smuggled | 26 |
Average profit | 3.396 cr |
Highest single transaction | 11.502 cr |
Trading |
|
Market network | 151 |
Trading profit | 6.953.141.431 cr |
Commodities traded | 127.188 |
Average profit | 14.018.430 cr |
Highest single transaction | 854.681.088 cr |
Mining |
|
Profits from mining | 3.226.188.087 cr |
Minerals refined | 5.552 |
Materials collected | 8.285 |
Exploration |
|
Systems visited | 3.878 |
Profits from exploration | 517.544.319 cr |
Level 2 detailed scans | 15.761 |
Level 3 detailed scans | 15.651 |
Highest payout | 12.513.341 cr |
Total hyperspace distance | 179.057 a.l. |
Total hyperspace jumps | 5.746 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.692,95 a.l. |
Approximate time played | 4W 2D 23H 52M |
Passengers |
|
Total bulk passengers delivered | 5.964 |
Total VIPs delivered | 5.070 |
Total delivered | 11.034 |
Total ejected | 3 |
Search and Rescue |
|
Total items rescued | 32 |
Total profit | 686.821 cr |
Total rescue transactions | 7 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 689 |
Grade 1 upgrades generated | 185 |
Grade 2 upgrades generated | 151 |
Grade 3 upgrades generated | 150 |
Grade 4 upgrades generated | 95 |
Grade 5 upgrades generated | 108 |
Crew |
|
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 34M 49S |
Time in gunner role | 35M 38S |