Perfil de BlackR2D
(Imperial Cutter)
Federation: Recruit
Empire: Duke
Balance |
|
---|---|
Current assets | 678.241.739 cr |
Credits spent on ships | 410.567.371 cr |
Credits spent on outfitting | 579.975.955 cr |
Credits spent on repairs | 1.874.792 cr |
Credits spent on fuel | 336.660 cr |
Credits spent on munitions | 699.364 cr |
Insurance claims | 19 |
Total claim costs | 19.422.025 cr |
Combat |
|
Bounties claimed | 330 |
Profit from bounties | 12.204.238 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 4 |
Profit from assassinations | 749.099 cr |
Highest single reward | 238.672 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 44 |
Lifetime fines value | 301.372 cr |
Bounties received/earned | 74 |
Lifetime bounty value | 90.415 cr |
Highest bounty issued | 8.550 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 849.068 cr |
Commodities smuggled | 121 |
Average profit | 32.656 cr |
Highest single transaction | 237.105 cr |
Trading |
|
Market network | 54 |
Trading profit | 353.334.401 cr |
Commodities traded | 22.837 |
Average profit | 2.103.181 cr |
Highest single transaction | 22.153.168 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1.328 |
Exploration |
|
Systems visited | 3.988 |
Profits from exploration | 205.418.484 cr |
Level 2 detailed scans | 6.939 |
Level 3 detailed scans | 7.790 |
Highest payout | 4.645.914 cr |
Total hyperspace distance | 80.651 a.l. |
Total hyperspace jumps | 5.125 |
Max distance from start | 21.958,51 a.l. |
Approximate time played | 2W 5D 10H 11M |
Passengers |
|
Total bulk passengers delivered | 211 |
Total VIPs delivered | 394 |
Total delivered | 605 |
Total ejected | 7 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 39 |
Grade 1 upgrades generated | 11 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 5 |
Grade 4 upgrades generated | 8 |
Grade 5 upgrades generated | 9 |
Crew |
|
Crew credits earned | 14.967.945 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 13M 29S |
Time in gunner role | 1H 14M 39S |