Perfil de Reaper N7
(Type-9 Heavy)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 14.535.492.571 cr |
Credits spent on ships | 2.277.958.403 cr |
Credits spent on outfitting | 9.100.432.777 cr |
Credits spent on repairs | 96.841.683 cr |
Credits spent on fuel | 1.354.198 cr |
Credits spent on munitions | 2.461.972 cr |
Insurance claims | 187 |
Total claim costs | 497.238.712 cr |
Combat |
|
Bounties claimed | 1.509 |
Profit from bounties | 61.070.434 cr |
Combat bonds | 3.069 |
Profit from combat bonds | 134.680.000 cr |
Assassinations | 38 |
Profit from assassinations | 1.213.507 cr |
Highest single reward | 194.069 cr |
Skimmers killed | 222 |
Crime |
|
Fines issued | 226 |
Lifetime fines value | 2.080.823 cr |
Bounties received/earned | 181 |
Lifetime bounty value | 302.594 cr |
Highest bounty issued | 12.360 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 9.950.604 cr |
Commodities smuggled | 2.810 |
Average profit | 343.124 cr |
Highest single transaction | 1.282.608 cr |
Trading |
|
Market network | 154 |
Trading profit | 22.271.466.298 cr |
Commodities traded | 1.067.230 |
Average profit | 10.671.522 cr |
Highest single transaction | 1.262.940.208 cr |
Mining |
|
Profits from mining | 14.624.184.684 cr |
Minerals refined | 15.044 |
Materials collected | 24.406 |
Exploration |
|
Systems visited | 38.134 |
Profits from exploration | 4.872.293.408 cr |
Level 2 detailed scans | 30.002 |
Level 3 detailed scans | 273.048 |
Highest payout | 15.675.888 cr |
Total hyperspace distance | 2.045.144 a.l. |
Total hyperspace jumps | 45.935 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 47.466,54 a.l. |
Approximate time played | 25W 3D 8H 20M |
Passengers |
|
Total bulk passengers delivered | 5.521 |
Total VIPs delivered | 2.828 |
Total delivered | 8.349 |
Total ejected | 88 |
Search and Rescue |
|
Total items rescued | 6 |
Total profit | 22.525 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 2.159 |
Grade 1 upgrades generated | 309 |
Grade 2 upgrades generated | 172 |
Grade 3 upgrades generated | 281 |
Grade 4 upgrades generated | 300 |
Grade 5 upgrades generated | 1.097 |
Crew |
|
Crew credits earned | 10.140.351 cr |
Crew hired | 6 |
Crew fired | 2 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 3H 30M 6S |