Perfil de jbolsahck
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 10.352.707.414 cr |
Credits spent on ships | 2.637.882.065 cr |
Credits spent on outfitting | 9.177.016.719 cr |
Credits spent on repairs | 225.252.187 cr |
Credits spent on fuel | 422.607 cr |
Credits spent on munitions | 13.676.267 cr |
Insurance claims | 117 |
Total claim costs | 1.448.335.581 cr |
Combat |
|
Bounties claimed | 4.802 |
Profit from bounties | 1.024.770.823 cr |
Combat bonds | 2.396 |
Profit from combat bonds | 10.720.945.000 cr |
Assassinations | 81 |
Profit from assassinations | 85.134.102 cr |
Highest single reward | 1.572.100 cr |
Skimmers killed | 53 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 34.285 cr |
Bounties received/earned | 115 |
Lifetime bounty value | 87.920 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 77 |
Trading profit | 1.661.166.344 cr |
Commodities traded | 132.553 |
Average profit | 4.914.693 cr |
Highest single transaction | 146.132.856 cr |
Mining |
|
Profits from mining | 327.569.819 cr |
Minerals refined | 1.740 |
Materials collected | 11.793 |
Exploration |
|
Systems visited | 4.471 |
Profits from exploration | 210.385.109 cr |
Level 2 detailed scans | 10.970 |
Level 3 detailed scans | 11.015 |
Highest payout | 3.618.592 cr |
Total hyperspace distance | 342.914 a.l. |
Total hyperspace jumps | 7.175 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.490,33 a.l. |
Approximate time played | 11W 2D 20H 40M |
Passengers |
|
Total bulk passengers delivered | 12 |
Total VIPs delivered | 5.682 |
Total delivered | 5.694 |
Total ejected | 101 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.895 |
Grade 1 upgrades generated | 291 |
Grade 2 upgrades generated | 294 |
Grade 3 upgrades generated | 341 |
Grade 4 upgrades generated | 403 |
Grade 5 upgrades generated | 566 |
Crew |
|
Crew credits earned | 1.508.851.609 cr |
Crew hired | 8 |
Crew fired | 7 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 5H 58M 29S |
Time in gunner role | 15M 34S |
Total credits accrued | 133.720 cr |