Perfil de Eisen
(Krait Mk II)
Federation: Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 12.241.473.490 cr |
Credits spent on ships | 975.193.153 cr |
Credits spent on outfitting | 5.514.973.965 cr |
Credits spent on repairs | 49.956.601 cr |
Credits spent on fuel | 506.613 cr |
Credits spent on munitions | 5.771.770 cr |
Insurance claims | 50 |
Total claim costs | 182.993.981 cr |
Combat |
|
Bounties claimed | 6.592 |
Profit from bounties | 244.011.814 cr |
Combat bonds | 3.005 |
Profit from combat bonds | 55.898.337 cr |
Assassinations | 21 |
Profit from assassinations | 2.939.288 cr |
Highest single reward | 212.422 cr |
Skimmers killed | 81 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 7.645.607 cr |
Bounties received/earned | 149 |
Lifetime bounty value | 244.758 cr |
Highest bounty issued | 11.575 cr |
Smuggling |
|
Black market network | 20 |
Black market profit | 179.881.334 cr |
Commodities smuggled | 9.960 |
Average profit | 2.645.314 cr |
Highest single transaction | 39.449.760 cr |
Trading |
|
Market network | 143 |
Trading profit | 17.270.920.366 cr |
Commodities traded | 70.392 |
Average profit | 23.027.894 cr |
Highest single transaction | 816.276.992 cr |
Mining |
|
Profits from mining | 17.141.571.244 cr |
Minerals refined | 21.143 |
Materials collected | 15.213 |
Exploration |
|
Systems visited | 33.318 |
Profits from exploration | 1.246.839.037 cr |
Level 2 detailed scans | 30.865 |
Level 3 detailed scans | 85.375 |
Highest payout | 12.170.357 cr |
Total hyperspace distance | 1.466.585 a.l. |
Total hyperspace jumps | 38.025 |
Max distance from start | 65.718,65 a.l. |
Max distance from Sol | 65.427,48 a.l. |
Max distance from Colonia | 46.392,15 a.l. |
Approximate time played | 17W 14H 40M |
Passengers |
|
Total bulk passengers delivered | 1.074 |
Total VIPs delivered | 62 |
Total delivered | 1.136 |
Total ejected | 14 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 19.372 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.295 |
Grade 1 upgrades generated | 491 |
Grade 2 upgrades generated | 165 |
Grade 3 upgrades generated | 188 |
Grade 4 upgrades generated | 145 |
Grade 5 upgrades generated | 306 |
Crew |
|
Crew credits earned | 670.766.263 cr |
Crew hired | 6 |
Crew fired | 3 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 5H 35M 16S |
Time in gunner role | 55M 56S |
Time in fighter con role | 9M 16S |
Total credits accrued | 284.885.831 cr |