Perfil de Brantford
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 20.028.935.113 cr |
Credits spent on ships | 622.247.511 cr |
Credits spent on outfitting | 2.677.390.254 cr |
Credits spent on repairs | 173.077.681 cr |
Credits spent on fuel | 15.643.519 cr |
Credits spent on munitions | 76.708.418 cr |
Insurance claims | 147 |
Total claim costs | 3.195.939.635 cr |
Combat |
|
Bounties claimed | 3.551 |
Profit from bounties | 299.454.751 cr |
Combat bonds | 21.473 |
Profit from combat bonds | 947.641.957 cr |
Assassinations | 11 |
Profit from assassinations | 8.705.686 cr |
Highest single reward | 2.000.000 cr |
Skimmers killed | 748 |
Crime |
|
Fines issued | 1.014 |
Lifetime fines value | 14.840.164 cr |
Bounties received/earned | 15.810 |
Lifetime bounty value | 49.734.560 cr |
Highest bounty issued | 590.600 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 7.360.976 cr |
Commodities smuggled | 3.455 |
Average profit | 216.499 cr |
Highest single transaction | 1.219.738 cr |
Trading |
|
Market network | 291 |
Trading profit | -2.525.436.953 cr |
Commodities traded | 188.726 |
Average profit | -862.807 cr |
Highest single transaction | 658.839.664 cr |
Mining |
|
Profits from mining | 22.642.395.807 cr |
Minerals refined | 10.931 |
Materials collected | 20.010 |
Exploration |
|
Systems visited | 7.510 |
Profits from exploration | 1.473.676.055 cr |
Level 2 detailed scans | 6.733 |
Level 3 detailed scans | 10.580 |
Highest payout | 4.865.443 cr |
Total hyperspace distance | 1.363.804 a.l. |
Total hyperspace jumps | 59.114 |
Max distance from start | 5.017,96 a.l. |
Max distance from Sol | 4.998,29 a.l. |
Max distance from Colonia | 26.376,60 a.l. |
Approximate time played | 104W 6D 10H 20M |
Passengers |
|
Total bulk passengers delivered | 24.375 |
Total VIPs delivered | 1.719 |
Total delivered | 26.094 |
Total ejected | 63 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.664 |
Grade 1 upgrades generated | 387 |
Grade 2 upgrades generated | 233 |
Grade 3 upgrades generated | 340 |
Grade 4 upgrades generated | 300 |
Grade 5 upgrades generated | 404 |
Crew |
|
Crew credits earned | 5.945.904.800 cr |
Crew hired | 23 |
Crew fired | 6 |
Crew lost | 19 |
Multi-Crew |
|
Total time in multi-crew | 22H 53M 1S |
Time in gunner role | 2H 53M |
Time in fighter con role | 15M 10S |
Total credits accrued | 60.052 cr |