Perfil de Algopilli
(Alliance Chieftain)
Federation: Lieutenant
Empire: Marquis
Balance |
|
---|---|
Current assets | 2.342.647.176 cr |
Credits spent on ships | 628.798.132 cr |
Credits spent on outfitting | 685.762.525 cr |
Credits spent on repairs | 14.245.319 cr |
Credits spent on fuel | 504.034 cr |
Credits spent on munitions | 181.515 cr |
Insurance claims | 56 |
Total claim costs | 141.873.948 cr |
Combat |
|
Bounties claimed | 431 |
Profit from bounties | 26.582.999 cr |
Combat bonds | 43 |
Profit from combat bonds | 1.964.678 cr |
Assassinations | 48 |
Profit from assassinations | 2.890.792 cr |
Highest single reward | 1.071.956 cr |
Skimmers killed | 176 |
Crime |
|
Fines issued | 225 |
Lifetime fines value | 465.248 cr |
Bounties received/earned | 174 |
Lifetime bounty value | 146.950 cr |
Highest bounty issued | 10.555 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 571.385 cr |
Commodities smuggled | 92 |
Average profit | 43.953 cr |
Highest single transaction | 282.016 cr |
Trading |
|
Market network | 292 |
Trading profit | 58.974.872 cr |
Commodities traded | 45.132 |
Average profit | 67.017 cr |
Highest single transaction | 848.358 cr |
Mining |
|
Profits from mining | 1.564.234 cr |
Minerals refined | 215 |
Materials collected | 15.300 |
Exploration |
|
Systems visited | 26.004 |
Profits from exploration | 1.509.147.495 cr |
Level 2 detailed scans | 43.270 |
Level 3 detailed scans | 68.608 |
Highest payout | 5.021.526 cr |
Total hyperspace distance | 1.498.559 a.l. |
Total hyperspace jumps | 30.207 |
Max distance from start | 64.315,26 a.l. |
Max distance from Sol | 64.361,50 a.l. |
Max distance from Colonia | 48.998,75 a.l. |
Approximate time played | 21W 4D 3H 13M |
Passengers |
|
Total bulk passengers delivered | 329 |
Total VIPs delivered | 791 |
Total delivered | 1.120 |
Total ejected | 94 |
Search and Rescue |
|
Total items rescued | 23 |
Total profit | 258.626 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.367 |
Grade 1 upgrades generated | 265 |
Grade 2 upgrades generated | 259 |
Grade 3 upgrades generated | 326 |
Grade 4 upgrades generated | 215 |
Grade 5 upgrades generated | 302 |
Crew |
|
Crew credits earned | 30.207.707 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 2H 25M 10S |
Time in gunner role | 13M 48S |