Perfil de =HGLM= Limp Cucumber
(Anaconda)
Federation: Rear Admiral
Empire: Lord
Balance |
|
---|---|
Current assets | 6.116.163.475 cr |
Credits spent on ships | 225.173.266 cr |
Credits spent on outfitting | 313.246.275 cr |
Credits spent on repairs | 7.485.827 cr |
Credits spent on fuel | 725.905 cr |
Credits spent on munitions | 488.966 cr |
Insurance claims | 61 |
Total claim costs | 94.090.162 cr |
Combat |
|
Bounties claimed | 5.648 |
Profit from bounties | 161.242.727 cr |
Combat bonds | 635 |
Profit from combat bonds | 19.247.050 cr |
Assassinations | 6 |
Profit from assassinations | 1.019.547 cr |
Highest single reward | 0 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 226 |
Lifetime fines value | 2.751.309 cr |
Bounties received/earned | 143 |
Lifetime bounty value | 130.169 cr |
Highest bounty issued | 7.975 cr |
Smuggling |
|
Black market network | 27 |
Black market profit | 7.337.187 cr |
Commodities smuggled | 815 |
Average profit | 85.316 cr |
Highest single transaction | 741.096 cr |
Trading |
|
Market network | 43 |
Trading profit | 21.699.672 cr |
Commodities traded | 9.706 |
Average profit | 85.097 cr |
Highest single transaction | 1.041.320 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 9.263 |
Exploration |
|
Systems visited | 19.234 |
Profits from exploration | 3.247.704.004 cr |
Level 2 detailed scans | 38.249 |
Level 3 detailed scans | 367.673 |
Highest payout | 12.869.987 cr |
Total hyperspace distance | 717.009 a.l. |
Total hyperspace jumps | 22.788 |
Max distance from start | 65.421,52 a.l. |
Max distance from Sol | 65.478,20 a.l. |
Max distance from Colonia | 46.495,78 a.l. |
Approximate time played | 19W 4D 11H 49M |
Passengers |
|
Total bulk passengers delivered | 51 |
Total VIPs delivered | 17 |
Total delivered | 68 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 7 |
Total profit | 19.263 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 7 |
Number of upgrades generated | 444 |
Grade 1 upgrades generated | 364 |
Grade 2 upgrades generated | 8 |
Grade 3 upgrades generated | 43 |
Grade 4 upgrades generated | 14 |
Grade 5 upgrades generated | 15 |
Crew |
|
Crew credits earned | 33.175.819 cr |
Crew hired | 1 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 7M 57S |
Time in gunner role | 7M 20S |