Perfil de Dæsglaar [BSS]
(Imperial Cutter)
Federation: Vice Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 3.061.885.918 cr |
Credits spent on ships | 4.573.018.606 cr |
Credits spent on outfitting | 6.035.826.922 cr |
Credits spent on repairs | 132.699.628 cr |
Credits spent on fuel | 1.383.571 cr |
Credits spent on munitions | 14.293.181 cr |
Insurance claims | 236 |
Total claim costs | 464.855.583 cr |
Combat |
|
Bounties claimed | 2.662 |
Profit from bounties | 357.154.646 cr |
Combat bonds | 2.618 |
Profit from combat bonds | 365.627.077 cr |
Assassinations | 118 |
Profit from assassinations | 228.705.096 cr |
Highest single reward | 1.630.892 cr |
Skimmers killed | 1.270 |
Crime |
|
Fines issued | 1.753 |
Lifetime fines value | 205.297.766 cr |
Bounties received/earned | 3.310 |
Lifetime bounty value | 61.768.935 cr |
Highest bounty issued | 3.996.400 cr |
Smuggling |
|
Black market network | 12 |
Black market profit | 167.636.014 cr |
Commodities smuggled | 19.005 |
Average profit | 1.251.015 cr |
Highest single transaction | 8.358.696 cr |
Trading |
|
Market network | 105 |
Trading profit | -767.090.394 cr |
Commodities traded | 319.308 |
Average profit | -949.369 cr |
Highest single transaction | 172.086.512 cr |
Mining |
|
Profits from mining | 896.811.383 cr |
Minerals refined | 2.122 |
Materials collected | 15.680 |
Exploration |
|
Systems visited | 24.714 |
Profits from exploration | 460.051.056 cr |
Level 2 detailed scans | 2.592 |
Level 3 detailed scans | 6.843 |
Highest payout | 4.528.736 cr |
Total hyperspace distance | 966.435 a.l. |
Total hyperspace jumps | 30.510 |
Max distance from start | 35.967,25 a.l. |
Max distance from Sol | 32.468,70 a.l. |
Max distance from Colonia | 28.934,47 a.l. |
Approximate time played | 12W 1H 40M |
Passengers |
|
Total bulk passengers delivered | 3.628 |
Total VIPs delivered | 4.431 |
Total delivered | 8.059 |
Total ejected | 308 |
Search and Rescue |
|
Total items rescued | 48 |
Total profit | 1.037.790 cr |
Total rescue transactions | 5 |
Crafting |
|
Number of engineers used | 17 |
Number of upgrades generated | 1.667 |
Grade 1 upgrades generated | 201 |
Grade 2 upgrades generated | 204 |
Grade 3 upgrades generated | 345 |
Grade 4 upgrades generated | 355 |
Grade 5 upgrades generated | 562 |
Crew |
|
Crew credits earned | 1.477.989.937 cr |
Crew hired | 9 |
Crew fired | 4 |
Crew lost | 4 |
Multi-Crew |
|
Total time in multi-crew | 1D 4H 50M 38S |
Time in gunner role | 5H 11M 50S |
Time in fighter con role | 47M 33S |
Total credits accrued | 4.880.095 cr |