Perfil de NEZUMI TECH
(Federal Corvette)
Federation: Rear Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 4.535.652.718 cr |
Credits spent on ships | 1.953.209.714 cr |
Credits spent on outfitting | 4.018.895.562 cr |
Credits spent on repairs | 19.327.688 cr |
Credits spent on fuel | 858.785 cr |
Credits spent on munitions | 5.157.157 cr |
Insurance claims | 15 |
Total claim costs | 15.592.894 cr |
Combat |
|
Bounties claimed | 3.662 |
Profit from bounties | 196.805.467 cr |
Combat bonds | 6.286 |
Profit from combat bonds | 244.950.392 cr |
Assassinations | 54 |
Profit from assassinations | 76.359.509 cr |
Highest single reward | 884.605 cr |
Skimmers killed | 278 |
Crime |
|
Fines issued | 156 |
Lifetime fines value | 1.351.315 cr |
Bounties received/earned | 695 |
Lifetime bounty value | 20.601.295 cr |
Highest bounty issued | 2.855.700 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 4.054.146 cr |
Commodities smuggled | 506 |
Average profit | 675.691 cr |
Highest single transaction | 3.974.208 cr |
Trading |
|
Market network | 109 |
Trading profit | 3.031.546.891 cr |
Commodities traded | 127.345 |
Average profit | 5.164.475 cr |
Highest single transaction | 598.581.918 cr |
Mining |
|
Profits from mining | 2.247.965.000 cr |
Minerals refined | 2.868 |
Materials collected | 17.651 |
Exploration |
|
Systems visited | 3.924 |
Profits from exploration | 121.129.252 cr |
Level 2 detailed scans | 2.923 |
Level 3 detailed scans | 3.549 |
Highest payout | 4.420.084 cr |
Total hyperspace distance | 287.666 a.l. |
Total hyperspace jumps | 6.693 |
Max distance from start | 22.010,22 a.l. |
Max distance from Sol | 22.017,71 a.l. |
Max distance from Colonia | 22.685,75 a.l. |
Approximate time played | 7W 2D 6H 43M |
Passengers |
|
Total bulk passengers delivered | 6.341 |
Total VIPs delivered | 2.299 |
Total delivered | 8.640 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 433 |
Total profit | 13.980.906 cr |
Total rescue transactions | 22 |
Crafting |
|
Number of engineers used | 23 |
Number of upgrades generated | 1.361 |
Grade 1 upgrades generated | 219 |
Grade 2 upgrades generated | 243 |
Grade 3 upgrades generated | 275 |
Grade 4 upgrades generated | 241 |
Grade 5 upgrades generated | 383 |
Crew |
|
Crew credits earned | 487.001.090 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 4H 20M 7S |
Time in gunner role | 1H 22M 10S |
Time in fighter con role | 18M 32S |
Total credits accrued | 5.565.473 cr |