Perfil de Azimut Korsik
(Type-6 Transporter)
Federation: Admiral
Empire: Prince
Balance |
|
---|---|
Current assets | 6.250.300.078 cr |
Credits spent on ships | 458.228.126 cr |
Credits spent on outfitting | 1.340.761.198 cr |
Credits spent on repairs | 16.429.251 cr |
Credits spent on fuel | 1.343.607 cr |
Credits spent on munitions | 1.542.234 cr |
Insurance claims | 61 |
Total claim costs | 117.744.932 cr |
Combat |
|
Bounties claimed | 1.442 |
Profit from bounties | 63.908.832 cr |
Combat bonds | 177 |
Profit from combat bonds | 9.387.304 cr |
Assassinations | 77 |
Profit from assassinations | 27.600.525 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 289 |
Crime |
|
Fines issued | 443 |
Lifetime fines value | 655.582 cr |
Bounties received/earned | 911 |
Lifetime bounty value | 819.700 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 47 |
Black market profit | 5.262.952 cr |
Commodities smuggled | 1.029 |
Average profit | 62.654 cr |
Highest single transaction | 902.448 cr |
Trading |
|
Market network | 965 |
Trading profit | 1.086.519.375 cr |
Commodities traded | 318.056 |
Average profit | 329.548 cr |
Highest single transaction | 15.988.032 cr |
Mining |
|
Profits from mining | 113.882.250 cr |
Minerals refined | 1.372 |
Materials collected | 22.953 |
Exploration |
|
Systems visited | 33.273 |
Profits from exploration | 3.242.610.951 cr |
Level 2 detailed scans | 112.381 |
Level 3 detailed scans | 464.367 |
Highest payout | 12.087.172 cr |
Total hyperspace distance | 1.142.250 a.l. |
Total hyperspace jumps | 40.126 |
Max distance from start | 65.278,53 a.l. |
Max distance from Sol | 65.335,45 a.l. |
Max distance from Colonia | 46.791,67 a.l. |
Approximate time played | 29W 2D 13H 55M |
Passengers |
|
Total bulk passengers delivered | 6.976 |
Total VIPs delivered | 156 |
Total delivered | 7.132 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 132 |
Total profit | 3.514.987 cr |
Total rescue transactions | 56 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 1.345 |
Grade 1 upgrades generated | 401 |
Grade 2 upgrades generated | 284 |
Grade 3 upgrades generated | 297 |
Grade 4 upgrades generated | 251 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 51.655.627 cr |
Crew hired | 5 |
Crew fired | 4 |
Crew lost | 1 |