Perfil de Icderion
![](/img/users/default.png?v=1548248885)
(Krait Phantom)
![](/img/ships/128839281/krait_light_default_defaultpaintjob.jpg)
Federation: Rear Admiral
Empire: Outsider
Balance |
|
---|---|
Current assets | 1.782.441.987 cr |
Credits spent on ships | 966.301.815 cr |
Credits spent on outfitting | 1.512.537.602 cr |
Credits spent on repairs | 3.444.584 cr |
Credits spent on fuel | 26.581 cr |
Credits spent on munitions | 518.228 cr |
Insurance claims | 10 |
Total claim costs | 42.255.591 cr |
Combat |
|
Bounties claimed | 132 |
Profit from bounties | 9.845.280 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 37 |
Profit from assassinations | 6.852.089 cr |
Highest single reward | 670.649 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 33 |
Lifetime fines value | 19.494.032 cr |
Bounties received/earned | 13 |
Lifetime bounty value | 4.600 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 0 |
Black market profit | 0 cr |
Commodities smuggled | 0 |
Average profit | 0 cr |
Highest single transaction | 0 cr |
Trading |
|
Market network | 59 |
Trading profit | 1.837.506.773 cr |
Commodities traded | 9.164 |
Average profit | 15.186.006 cr |
Highest single transaction | 342.989.088 cr |
Mining |
|
Profits from mining | 1.813.133.062 cr |
Minerals refined | 1.412 |
Materials collected | 4.966 |
Exploration |
|
Systems visited | 1.347 |
Profits from exploration | 79.467.499 cr |
Level 2 detailed scans | 6.963 |
Level 3 detailed scans | 6.962 |
Highest payout | 4.320.261 cr |
Total hyperspace distance | 48.197 a.l. |
Total hyperspace jumps | 1.628 |
Max distance from start | 5.095,65 a.l. |
Max distance from Sol | 5.092,30 a.l. |
Max distance from Colonia | 22.780,11 a.l. |
Approximate time played | 3W 4D 21H 46M |
Passengers |
|
Total bulk passengers delivered | 6.085 |
Total VIPs delivered | 0 |
Total delivered | 6.085 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 18 |
Total profit | 24.872 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 587 |
Grade 1 upgrades generated | 261 |
Grade 2 upgrades generated | 162 |
Grade 3 upgrades generated | 112 |
Grade 4 upgrades generated | 45 |
Grade 5 upgrades generated | 7 |