Perfil de Biano
(Anaconda)
Federation: Chief Petty Officer
Empire: Baron
Balance |
|
---|---|
Current assets | 5.057.068.607 cr |
Credits spent on ships | 466.986.051 cr |
Credits spent on outfitting | 1.165.560.053 cr |
Credits spent on repairs | 22.388.142 cr |
Credits spent on fuel | 777.344 cr |
Credits spent on munitions | 377.663 cr |
Insurance claims | 24 |
Total claim costs | 46.628.683 cr |
Combat |
|
Bounties claimed | 3.752 |
Profit from bounties | 62.358.133 cr |
Combat bonds | 230 |
Profit from combat bonds | 4.254.500 cr |
Assassinations | 377 |
Profit from assassinations | 21.476.511 cr |
Highest single reward | 1.000 cr |
Skimmers killed | 50 |
Crime |
|
Fines issued | 88 |
Lifetime fines value | 568.144 cr |
Bounties received/earned | 77 |
Lifetime bounty value | 84.605 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 852.875 cr |
Commodities smuggled | 58 |
Average profit | 121.839 cr |
Highest single transaction | 200.484 cr |
Trading |
|
Market network | 181 |
Trading profit | 88.635.956 cr |
Commodities traded | 23.395 |
Average profit | 103.426 cr |
Highest single transaction | 1.305.984 cr |
Mining |
|
Profits from mining | 2.505.126 cr |
Minerals refined | 649 |
Materials collected | 14.376 |
Exploration |
|
Systems visited | 17.492 |
Profits from exploration | 3.705.342.706 cr |
Level 2 detailed scans | 81.768 |
Level 3 detailed scans | 95.154 |
Highest payout | 14.979.477 cr |
Total hyperspace distance | 997.942 a.l. |
Total hyperspace jumps | 22.052 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 16W 17H 57M |
Passengers |
|
Total bulk passengers delivered | 182 |
Total VIPs delivered | 915 |
Total delivered | 1.097 |
Total ejected | 56 |
Search and Rescue |
|
Total items rescued | 26 |
Total profit | 670.450 cr |
Total rescue transactions | 8 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 394 |
Grade 1 upgrades generated | 76 |
Grade 2 upgrades generated | 67 |
Grade 3 upgrades generated | 89 |
Grade 4 upgrades generated | 91 |
Grade 5 upgrades generated | 71 |
Multi-Crew |
|
Total time in multi-crew | 11H 26M 29S |
Time in gunner role | 1M 15S |
Time in fighter con role | 1H 8M 5S |
Total credits accrued | 5.639.376 cr |