Perfil de RapidfireCRH
(Python)
Federation: Lieutenant
Empire: Count
Balance |
|
---|---|
Current assets | 6.648.205.393 cr |
Credits spent on ships | 1.560.814.509 cr |
Credits spent on outfitting | 1.573.308.132 cr |
Credits spent on repairs | 6.037.343 cr |
Credits spent on fuel | 264.028 cr |
Credits spent on munitions | 1.837.165 cr |
Insurance claims | 124 |
Total claim costs | 135.209.454 cr |
Combat |
|
Bounties claimed | 2.227 |
Profit from bounties | 27.867.605 cr |
Combat bonds | 385 |
Profit from combat bonds | 7.102.659 cr |
Assassinations | 132 |
Profit from assassinations | 11.460.417 cr |
Highest single reward | 588.750 cr |
Skimmers killed | 0 |
Crime |
|
Fines issued | 318 |
Lifetime fines value | 1.471.732 cr |
Bounties received/earned | 348 |
Lifetime bounty value | 753.753 cr |
Highest bounty issued | 11.535 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 685.654 cr |
Commodities smuggled | 327 |
Average profit | 28.569 cr |
Highest single transaction | 410.800 cr |
Trading |
|
Market network | 159 |
Trading profit | 6.727.700.356 cr |
Commodities traded | 72.657 |
Average profit | 8.378.207 cr |
Highest single transaction | 1.187.361.360 cr |
Mining |
|
Profits from mining | 1.155.158.827 cr |
Minerals refined | 11.880 |
Materials collected | 7.841 |
Exploration |
|
Systems visited | 9.342 |
Profits from exploration | 320.426.347 cr |
Level 2 detailed scans | 13.222 |
Level 3 detailed scans | 16.143 |
Highest payout | 9.128.725 cr |
Total hyperspace distance | 389.897 a.l. |
Total hyperspace jumps | 11.509 |
Max distance from start | 35.469,16 a.l. |
Max distance from Sol | 35.538,01 a.l. |
Max distance from Colonia | 30.998,10 a.l. |
Approximate time played | 8W 6D 12H 45M |
Passengers |
|
Total bulk passengers delivered | 1.578 |
Total VIPs delivered | 516 |
Total delivered | 2.094 |
Total ejected | 40 |
Search and Rescue |
|
Total items rescued | 98 |
Total profit | 187.710 cr |
Total rescue transactions | 20 |
Crafting |
|
Number of engineers used | 10 |
Number of upgrades generated | 453 |
Grade 1 upgrades generated | 120 |
Grade 2 upgrades generated | 102 |
Grade 3 upgrades generated | 131 |
Grade 4 upgrades generated | 65 |
Grade 5 upgrades generated | 35 |
Crew |
|
Crew credits earned | 73.505.666 cr |
Crew hired | 3 |
Crew fired | 2 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 11H 29M 28S |
Time in gunner role | 1H 18M 29S |
Time in fighter con role | 54M 35S |