Perfil de Tesla De 3E
(Krait MkII)
Federation: Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 1.154.332.140 cr |
Credits spent on ships | 538.171.781 cr |
Credits spent on outfitting | 1.273.743.788 cr |
Credits spent on repairs | 3.041.590 cr |
Credits spent on fuel | 484.629 cr |
Credits spent on munitions | 261.299 cr |
Insurance claims | 4 |
Total claim costs | 12.284.292 cr |
Combat |
|
Bounties claimed | 322 |
Profit from bounties | 5.641.983 cr |
Combat bonds | 51 |
Profit from combat bonds | 614.224 cr |
Assassinations | 8 |
Profit from assassinations | 89.496 cr |
Highest single reward | 3.653 cr |
Skimmers killed | 75 |
Crime |
|
Fines issued | 28 |
Lifetime fines value | 30.117 cr |
Bounties received/earned | 113 |
Lifetime bounty value | 65.270 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 6 |
Black market profit | 137.969 cr |
Commodities smuggled | 43 |
Average profit | 17.246 cr |
Highest single transaction | 28.357 cr |
Trading |
|
Market network | 222 |
Trading profit | 299.803.431 cr |
Commodities traded | 121.095 |
Average profit | 248.387 cr |
Highest single transaction | 31.631.838 cr |
Mining |
|
Profits from mining | 167.973.224 cr |
Minerals refined | 5.301 |
Materials collected | 7.350 |
Exploration |
|
Systems visited | 5.154 |
Profits from exploration | 118.894.571 cr |
Level 2 detailed scans | 1.613 |
Level 3 detailed scans | 129.460 |
Highest payout | 1.113.201 cr |
Total hyperspace distance | 161.362 a.l. |
Total hyperspace jumps | 7.150 |
Max distance from start | 16.587,79 a.l. |
Max distance from Sol | 16.512,22 a.l. |
Max distance from Colonia | 23.331,22 a.l. |
Approximate time played | 6W 4D 19H 32M |
Passengers |
|
Total bulk passengers delivered | 522 |
Total VIPs delivered | 278 |
Total delivered | 800 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 17 |
Total profit | 39.444 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 779 |
Grade 1 upgrades generated | 574 |
Grade 2 upgrades generated | 62 |
Grade 3 upgrades generated | 73 |
Grade 4 upgrades generated | 47 |
Grade 5 upgrades generated | 23 |
Crew |
|
Crew credits earned | 21.466.186 cr |
Crew hired | 1 |