Perfil de Psychobilli
(Type-10 Defender)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 2.836.592.528 cr |
Credits spent on ships | 1.310.285.084 cr |
Credits spent on outfitting | 4.467.728.196 cr |
Credits spent on repairs | 8.121.341 cr |
Credits spent on fuel | 803.124 cr |
Credits spent on munitions | 924.493 cr |
Insurance claims | 23 |
Total claim costs | 104.677.871 cr |
Combat |
|
Bounties claimed | 5.757 |
Profit from bounties | 188.395.191 cr |
Combat bonds | 443 |
Profit from combat bonds | 12.073.552 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 0 cr |
Skimmers killed | 341 |
Crime |
|
Fines issued | 247 |
Lifetime fines value | 3.027.725 cr |
Bounties received/earned | 420 |
Lifetime bounty value | 138.470 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 440.907 cr |
Commodities smuggled | 43 |
Average profit | 20.996 cr |
Highest single transaction | 112.400 cr |
Trading |
|
Market network | 122 |
Trading profit | 914.439.383 cr |
Commodities traded | 416.839 |
Average profit | 785.601 cr |
Highest single transaction | 3.341.520 cr |
Mining |
|
Profits from mining | 3.506.921 cr |
Minerals refined | 1.204 |
Materials collected | 4.915 |
Exploration |
|
Systems visited | 5.660 |
Profits from exploration | 79.159.957 cr |
Level 2 detailed scans | 176 |
Level 3 detailed scans | 3.185 |
Highest payout | 701.756 cr |
Total hyperspace distance | 186.384 a.l. |
Total hyperspace jumps | 8.057 |
Max distance from start | 25.843,92 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 22.381,66 a.l. |
Approximate time played | 7W 4D 2H 42M |
Passengers |
|
Total bulk passengers delivered | 2.031 |
Total VIPs delivered | 45 |
Total delivered | 2.076 |
Total ejected | 0 |
Crafting |
|
Number of engineers used | 14 |
Number of upgrades generated | 1.455 |
Grade 1 upgrades generated | 1.293 |
Grade 2 upgrades generated | 72 |
Grade 3 upgrades generated | 64 |
Grade 4 upgrades generated | 20 |
Grade 5 upgrades generated | 6 |
Crew |
|
Crew credits earned | 195.378.267 cr |
Crew hired | 8 |
Crew fired | 6 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 1D 5H 20M 1S |
Time in gunner role | 44M 35S |
Time in fighter con role | 24M 50S |
Total credits accrued | 2.153.264 cr |
Total fines accrued | 11.760 cr |