Perfil de Kuro Kagami
(Eagle)
Federation: Lieutenant
Empire: Duke
Balance |
|
---|---|
Current assets | 19.012.800.348 cr |
Credits spent on ships | 401.906.414 cr |
Credits spent on outfitting | 502.002.281 cr |
Credits spent on repairs | 3.644.796 cr |
Credits spent on fuel | 118.297 cr |
Credits spent on munitions | 346.769 cr |
Insurance claims | 5 |
Total claim costs | 22.290.031 cr |
Combat |
|
Bounties claimed | 366 |
Profit from bounties | 14.286.023 cr |
Combat bonds | 156 |
Profit from combat bonds | 9.604.455 cr |
Assassinations | 6 |
Profit from assassinations | 414.531 cr |
Highest single reward | 1.183.682 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 42 |
Lifetime fines value | 11.201 cr |
Bounties received/earned | 97 |
Lifetime bounty value | 75.475 cr |
Highest bounty issued | 2.555 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 236.959 cr |
Commodities smuggled | 32 |
Average profit | 19.747 cr |
Highest single transaction | 98.126 cr |
Trading |
|
Market network | 175 |
Trading profit | 17.516.964.414 cr |
Commodities traded | 418.225 |
Average profit | 20.632.467 cr |
Highest single transaction | 79.671.020 cr |
Mining |
|
Profits from mining | 2.052.308.633 cr |
Minerals refined | 707 |
Materials collected | 14.098 |
Exploration |
|
Systems visited | 4.696 |
Profits from exploration | 1.181.830.388 cr |
Level 2 detailed scans | 25.298 |
Level 3 detailed scans | 32.097 |
Highest payout | 11.878.132 cr |
Total hyperspace distance | 213.033 a.l. |
Total hyperspace jumps | 5.481 |
Max distance from start | 26.019,10 a.l. |
Max distance from Sol | 26.074,25 a.l. |
Max distance from Colonia | 31.486,40 a.l. |
Approximate time played | 8W 17H 48M |
Passengers |
|
Total bulk passengers delivered | 2.652 |
Total VIPs delivered | 463 |
Total delivered | 3.115 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 14 |
Total profit | 167.189 cr |
Total rescue transactions | 9 |
Crafting |
|
Number of engineers used | 13 |
Number of upgrades generated | 929 |
Grade 1 upgrades generated | 212 |
Grade 2 upgrades generated | 194 |
Grade 3 upgrades generated | 192 |
Grade 4 upgrades generated | 160 |
Grade 5 upgrades generated | 171 |
Multi-Crew |
|
Total time in multi-crew | 3H 54M 45S |
Time in gunner role | 1H 35M 10S |
Time in fighter con role | 34M 54S |
Total credits accrued | 556.584 cr |