Perfil de mallick
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 43.013.350.927 cr |
Credits spent on ships | 5.403.159.126 cr |
Credits spent on outfitting | 17.757.911.443 cr |
Credits spent on repairs | 124.008.480 cr |
Credits spent on fuel | 4.415.614 cr |
Credits spent on munitions | 8.405.117 cr |
Insurance claims | 163 |
Total claim costs | 437.137.854 cr |
Combat |
|
Bounties claimed | 25.106 |
Profit from bounties | 2.654.093.342 cr |
Combat bonds | 16.585 |
Profit from combat bonds | 640.098.111 cr |
Assassinations | 287 |
Profit from assassinations | 147.531.200 cr |
Highest single reward | 1.000.000 cr |
Skimmers killed | 1.010 |
Crime |
|
Fines issued | 1.646 |
Lifetime fines value | 1.802.171 cr |
Bounties received/earned | 7.410 |
Lifetime bounty value | 20.590.543 cr |
Highest bounty issued | 14.385 cr |
Smuggling |
|
Black market network | 23 |
Black market profit | 321.898.423 cr |
Commodities smuggled | 218.735 |
Average profit | 592.815 cr |
Highest single transaction | 3.390.336 cr |
Trading |
|
Market network | 298 |
Trading profit | 556.334.785 cr |
Commodities traded | 264.256 |
Average profit | 366.492 cr |
Highest single transaction | 36.034.208 cr |
Mining |
|
Profits from mining | 6.862.960 cr |
Minerals refined | 1.071 |
Materials collected | 78.953 |
Exploration |
|
Systems visited | 25.842 |
Profits from exploration | 5.514.054.991 cr |
Level 2 detailed scans | 144.413 |
Level 3 detailed scans | 341.296 |
Highest payout | 21.806.240 cr |
Total hyperspace distance | 1.236.034 a.l. |
Total hyperspace jumps | 39.023 |
Max distance from start | 68.942,45 a.l. |
Max distance from Sol | 44.952,05 a.l. |
Max distance from Colonia | 49.956,09 a.l. |
Approximate time played | 58W 1D 3H 43M |
Passengers |
|
Total bulk passengers delivered | 2.824 |
Total VIPs delivered | 8 |
Total delivered | 2.832 |
Total ejected | 21 |
Search and Rescue |
|
Total items rescued | 77 |
Total profit | 1.625.324 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 13.286 |
Grade 1 upgrades generated | 753 |
Grade 2 upgrades generated | 870 |
Grade 3 upgrades generated | 1.597 |
Grade 4 upgrades generated | 2.213 |
Grade 5 upgrades generated | 7.853 |
Crew |
|
Crew credits earned | 1.020.162.904 cr |
Crew hired | 257 |
Crew fired | 251 |
Crew lost | 11 |
Multi-Crew |
|
Total time in multi-crew | 4H 29M 37S |
Time in gunner role | 20M 51S |
Time in fighter con role | 2M 5S |