Perfil de Tveo
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 19.305.618.981 cr |
Credits spent on ships | 2.864.968.995 cr |
Credits spent on outfitting | 11.403.460.300 cr |
Credits spent on repairs | 23.516.264 cr |
Credits spent on fuel | 1.630.922 cr |
Credits spent on munitions | 4.089.045 cr |
Insurance claims | 979 |
Total claim costs | 204.381.085 cr |
Combat |
|
Bounties claimed | 8.258 |
Profit from bounties | 476.240.066 cr |
Combat bonds | 867 |
Profit from combat bonds | 29.117.931 cr |
Assassinations | 26 |
Profit from assassinations | 3.071.558 cr |
Highest single reward | 597.525 cr |
Skimmers killed | 3.901 |
Crime |
|
Fines issued | 292 |
Lifetime fines value | 9.631.653 cr |
Bounties received/earned | 379 |
Lifetime bounty value | 315.615 cr |
Highest bounty issued | 22.380 cr |
Smuggling |
|
Black market network | 10 |
Black market profit | 14.796.197 cr |
Commodities smuggled | 1.486 |
Average profit | 369.905 cr |
Highest single transaction | 3.383.640 cr |
Trading |
|
Market network | 388 |
Trading profit | 721.453.891 cr |
Commodities traded | 541.134 |
Average profit | 336.656 cr |
Highest single transaction | 40.661.406 cr |
Mining |
|
Profits from mining | 168.786.940 cr |
Minerals refined | 2.205 |
Materials collected | 44.740 |
Exploration |
|
Systems visited | 24.774 |
Profits from exploration | 2.048.105.475 cr |
Level 2 detailed scans | 27.922 |
Level 3 detailed scans | 149.436 |
Highest payout | 19.143.709 cr |
Total hyperspace distance | 1.436.665 a.l. |
Total hyperspace jumps | 31.789 |
Max distance from start | 65.384,92 a.l. |
Max distance from Sol | 65.441,85 a.l. |
Max distance from Colonia | 50.088,39 a.l. |
Approximate time played | 16W 6D 11H 50M |
Passengers |
|
Total bulk passengers delivered | 2.225 |
Total VIPs delivered | 3.690 |
Total delivered | 5.915 |
Total ejected | 323 |
Search and Rescue |
|
Total items rescued | 11 |
Total profit | 32.302 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 20 |
Number of upgrades generated | 5.856 |
Grade 1 upgrades generated | 1.088 |
Grade 2 upgrades generated | 617 |
Grade 3 upgrades generated | 712 |
Grade 4 upgrades generated | 904 |
Grade 5 upgrades generated | 2.535 |
Crew |
|
Crew credits earned | 1.684.812.166 cr |
Crew hired | 65 |
Crew fired | 64 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 17H 18M 7S |
Time in gunner role | 1H 47S |
Time in fighter con role | 2H 28M 3S |
Total credits accrued | 4.232.629 cr |