Perfil de Absolver
(Alliance Chieftain)
Federation: Ensign
Empire: Duke
Balance |
|
---|---|
Current assets | 6.474.339.873 cr |
Credits spent on ships | 903.883.307 cr |
Credits spent on outfitting | 1.002.949.561 cr |
Credits spent on repairs | 13.079.090 cr |
Credits spent on fuel | 596.255 cr |
Credits spent on munitions | 708.668 cr |
Insurance claims | 13 |
Total claim costs | 30.859.748 cr |
Combat |
|
Bounties claimed | 435 |
Profit from bounties | 14.717.401 cr |
Combat bonds | 129 |
Profit from combat bonds | 2.997.846 cr |
Assassinations | 3 |
Profit from assassinations | 43.638 cr |
Highest single reward | 301.150 cr |
Skimmers killed | 30 |
Crime |
|
Fines issued | 45 |
Lifetime fines value | 499.511 cr |
Bounties received/earned | 3 |
Lifetime bounty value | 1.290 cr |
Highest bounty issued | 790 cr |
Smuggling |
|
Black market network | 4 |
Black market profit | 539.537 cr |
Commodities smuggled | 63 |
Average profit | 41.503 cr |
Highest single transaction | 194.412 cr |
Trading |
|
Market network | 121 |
Trading profit | 11.097.395.539 cr |
Commodities traded | 25.518 |
Average profit | 17.699.195 cr |
Highest single transaction | 1.002.583.488 cr |
Mining |
|
Profits from mining | 10.714.622.654 cr |
Minerals refined | 6.999 |
Materials collected | 7.157 |
Exploration |
|
Systems visited | 13.881 |
Profits from exploration | 607.609.852 cr |
Level 2 detailed scans | 22.776 |
Level 3 detailed scans | 26.867 |
Highest payout | 6.979.890 cr |
Total hyperspace distance | 572.440 a.l. |
Total hyperspace jumps | 16.341 |
Max distance from start | 65.352,04 a.l. |
Max distance from Sol | 65.279,35 a.l. |
Max distance from Colonia | 46.241,11 a.l. |
Approximate time played | 10W 17H 42M |
Passengers |
|
Total bulk passengers delivered | 2.959 |
Total VIPs delivered | 290 |
Total delivered | 3.249 |
Total ejected | 4 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 180 |
Grade 1 upgrades generated | 45 |
Grade 2 upgrades generated | 35 |
Grade 3 upgrades generated | 46 |
Grade 4 upgrades generated | 27 |
Grade 5 upgrades generated | 27 |
Multi-Crew |
|
Total time in multi-crew | 10S |