Perfil de SzzS
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 58.907.000.451 cr |
Credits spent on ships | 2.843.089.884 cr |
Credits spent on outfitting | 8.821.038.651 cr |
Credits spent on repairs | 100.591.467 cr |
Credits spent on fuel | 4.862.678 cr |
Credits spent on munitions | 11.413.369 cr |
Insurance claims | 218 |
Total claim costs | 1.054.900.455 cr |
Combat |
|
Bounties claimed | 19.673 |
Profit from bounties | 1.799.500.359 cr |
Combat bonds | 2.873 |
Profit from combat bonds | 3.926.090.428 cr |
Assassinations | 198 |
Profit from assassinations | 239.722.783 cr |
Highest single reward | 1.781.149 cr |
Skimmers killed | 2.542 |
Crime |
|
Fines issued | 406 |
Lifetime fines value | 1.880.819 cr |
Bounties received/earned | 4.171 |
Lifetime bounty value | 9.452.550 cr |
Highest bounty issued | 11.620 cr |
Smuggling |
|
Black market network | 64 |
Black market profit | 103.011.046 cr |
Commodities smuggled | 15.069 |
Average profit | 512.493 cr |
Highest single transaction | 6.917.287 cr |
Trading |
|
Market network | 1.125 |
Trading profit | 26.263.241.762 cr |
Commodities traded | 1.984.126 |
Average profit | 2.601.609 cr |
Highest single transaction | 470.696.576 cr |
Mining |
|
Profits from mining | 17.469.324.991 cr |
Minerals refined | 39.096 |
Materials collected | 125.401 |
Exploration |
|
Systems visited | 50.100 |
Profits from exploration | 16.366.428.983 cr |
Level 2 detailed scans | 487.207 |
Level 3 detailed scans | 798.163 |
Highest payout | 19.770.452 cr |
Total hyperspace distance | 3.330.731 a.l. |
Total hyperspace jumps | 76.210 |
Max distance from start | 65.648,16 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 49.688,61 a.l. |
Approximate time played | 62W 19H 53M |
Passengers |
|
Total bulk passengers delivered | 30.070 |
Total VIPs delivered | 2.400 |
Total delivered | 32.470 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 3.193 |
Total profit | 24.627.609 cr |
Total rescue transactions | 1.464 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 16.815 |
Grade 1 upgrades generated | 2.035 |
Grade 2 upgrades generated | 1.945 |
Grade 3 upgrades generated | 3.263 |
Grade 4 upgrades generated | 4.155 |
Grade 5 upgrades generated | 5.417 |
Crew |
|
Crew credits earned | 565.817.543 cr |
Crew hired | 16 |
Crew fired | 13 |
Crew lost | 3 |