Perfil de Max Parax
(Imperial Cutter)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 26.376.534.443 cr |
Credits spent on ships | 6.445.341.002 cr |
Credits spent on outfitting | 15.887.367.888 cr |
Credits spent on repairs | 120.267.019 cr |
Credits spent on fuel | 4.095.686 cr |
Credits spent on munitions | 24.101.218 cr |
Insurance claims | 238 |
Total claim costs | 538.692.265 cr |
Combat |
|
Bounties claimed | 35.564 |
Profit from bounties | 1.796.368.229 cr |
Combat bonds | 10.798 |
Profit from combat bonds | 1.843.251.020 cr |
Assassinations | 228 |
Profit from assassinations | 340.657.269 cr |
Highest single reward | 2.190.177 cr |
Skimmers killed | 66 |
Crime |
|
Fines issued | 1.817 |
Lifetime fines value | 21.105.449 cr |
Bounties received/earned | 1.194 |
Lifetime bounty value | 3.002.408 cr |
Highest bounty issued | 407.200 cr |
Smuggling |
|
Black market network | 82 |
Black market profit | 80.243.923 cr |
Commodities smuggled | 11.576 |
Average profit | 332.962 cr |
Highest single transaction | 19.735.768 cr |
Trading |
|
Market network | 860 |
Trading profit | 33.503.036.101 cr |
Commodities traded | 446.051 |
Average profit | 8.533.631 cr |
Highest single transaction | 865.789.000 cr |
Mining |
|
Profits from mining | 26.347.467.284 cr |
Minerals refined | 26.196 |
Materials collected | 146.030 |
Exploration |
|
Systems visited | 24.749 |
Profits from exploration | 1.608.758.661 cr |
Level 2 detailed scans | 52.171 |
Level 3 detailed scans | 86.333 |
Highest payout | 13.869.647 cr |
Total hyperspace distance | 1.574.090 a.l. |
Total hyperspace jumps | 46.578 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 47W 4D 20H 19M |
Passengers |
|
Total bulk passengers delivered | 15.665 |
Total VIPs delivered | 3.314 |
Total delivered | 18.979 |
Total ejected | 161 |
Search and Rescue |
|
Total items rescued | 216 |
Total profit | 2.978.216 cr |
Total rescue transactions | 43 |
Crafting |
|
Number of engineers used | 25 |
Number of upgrades generated | 14.115 |
Grade 1 upgrades generated | 2.397 |
Grade 2 upgrades generated | 1.426 |
Grade 3 upgrades generated | 2.838 |
Grade 4 upgrades generated | 2.734 |
Grade 5 upgrades generated | 4.720 |
Crew |
|
Crew credits earned | 5.884.941.299 cr |
Crew hired | 330 |
Crew fired | 323 |
Crew lost | 20 |
Multi-Crew |
|
Total time in multi-crew | 1W 1D 23H 6M 9S |
Time in gunner role | 1H 41M 35S |
Time in fighter con role | 12H 48M 20S |
Total credits accrued | 63.893.118 cr |
Total fines accrued | 9.372.542 cr |