Perfil de Patrick King
(Krait Phantom)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 1.798.634.842 cr |
Credits spent on ships | 1.767.483.585 cr |
Credits spent on outfitting | 2.196.861.593 cr |
Credits spent on repairs | 24.275.809 cr |
Credits spent on fuel | 593.024 cr |
Credits spent on munitions | 1.967.371 cr |
Insurance claims | 52 |
Total claim costs | 144.139.300 cr |
Combat |
|
Bounties claimed | 1.995 |
Profit from bounties | 98.243.442 cr |
Combat bonds | 1.088 |
Profit from combat bonds | 48.045.981 cr |
Assassinations | 114 |
Profit from assassinations | 76.312.054 cr |
Highest single reward | 504.762 cr |
Skimmers killed | 15 |
Crime |
|
Fines issued | 321 |
Lifetime fines value | 2.260.932 cr |
Bounties received/earned | 164 |
Lifetime bounty value | 302.485 cr |
Highest bounty issued | 18.700 cr |
Smuggling |
|
Black market network | 9 |
Black market profit | 964.533 cr |
Commodities smuggled | 284 |
Average profit | 35.723 cr |
Highest single transaction | 420.257 cr |
Trading |
|
Market network | 110 |
Trading profit | 324.410.898 cr |
Commodities traded | 23.191 |
Average profit | 680.107 cr |
Highest single transaction | 58.757.608 cr |
Mining |
|
Profits from mining | 291.197.149 cr |
Minerals refined | 1.575 |
Materials collected | 14.926 |
Exploration |
|
Systems visited | 10.650 |
Profits from exploration | 756.723.401 cr |
Level 2 detailed scans | 30.417 |
Level 3 detailed scans | 46.328 |
Highest payout | 6.317.064 cr |
Total hyperspace distance | 552.277 a.l. |
Total hyperspace jumps | 12.767 |
Max distance from start | 65.506,00 a.l. |
Max distance from Sol | 65.504,93 a.l. |
Max distance from Colonia | 46.464,56 a.l. |
Approximate time played | 10W 6D 16H 42M |
Passengers |
|
Total bulk passengers delivered | 4.241 |
Total VIPs delivered | 2.157 |
Total delivered | 6.398 |
Total ejected | 109 |
Search and Rescue |
|
Total items rescued | 127 |
Total profit | 282.013 cr |
Total rescue transactions | 18 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.678 |
Grade 1 upgrades generated | 284 |
Grade 2 upgrades generated | 265 |
Grade 3 upgrades generated | 414 |
Grade 4 upgrades generated | 361 |
Grade 5 upgrades generated | 354 |
Crew |
|
Crew credits earned | 124.410.339 cr |
Crew hired | 4 |
Crew fired | 2 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 52M 14S |
Time in gunner role | 2M 36S |
Time in fighter con role | 24M 51S |
Total credits accrued | 836.428 cr |