Perfil de iamsoinsane
(Imperial Cutter)
Federation: Chief Petty Officer
Empire: Duke
Balance |
|
---|---|
Current assets | 2.112.847.018 cr |
Credits spent on ships | 616.574.334 cr |
Credits spent on outfitting | 2.171.064.293 cr |
Credits spent on repairs | 12.047.555 cr |
Credits spent on fuel | 434.490 cr |
Credits spent on munitions | 1.315.989 cr |
Insurance claims | 54 |
Total claim costs | 160.613.136 cr |
Combat |
|
Bounties claimed | 1.647 |
Profit from bounties | 46.090.825 cr |
Combat bonds | 1.118 |
Profit from combat bonds | 37.127.467 cr |
Assassinations | 4 |
Profit from assassinations | 4.472.291 cr |
Highest single reward | 178.720 cr |
Skimmers killed | 185 |
Crime |
|
Fines issued | 279 |
Lifetime fines value | 2.922.841 cr |
Bounties received/earned | 83 |
Lifetime bounty value | 75.540 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 31 |
Black market profit | 3.986.480 cr |
Commodities smuggled | 2.451 |
Average profit | 57.775 cr |
Highest single transaction | 590.848 cr |
Trading |
|
Market network | 265 |
Trading profit | 363.342.778 cr |
Commodities traded | 184.716 |
Average profit | 275.260 cr |
Highest single transaction | 17.003.896 cr |
Mining |
|
Profits from mining | 4.233.996 cr |
Minerals refined | 813 |
Materials collected | 11.309 |
Exploration |
|
Systems visited | 10.596 |
Profits from exploration | 291.863.986 cr |
Level 2 detailed scans | 1.241 |
Level 3 detailed scans | 71.295 |
Highest payout | 3.264.309 cr |
Total hyperspace distance | 406.402 a.l. |
Total hyperspace jumps | 14.706 |
Max distance from start | 25.909,41 a.l. |
Max distance from Sol | 25.964,96 a.l. |
Max distance from Colonia | 27.258,29 a.l. |
Approximate time played | 16W 5D 15H 43M |
Passengers |
|
Total bulk passengers delivered | 1.765 |
Total VIPs delivered | 201 |
Total delivered | 1.966 |
Total ejected | 81 |
Search and Rescue |
|
Total items rescued | 16 |
Total profit | 316.835 cr |
Total rescue transactions | 4 |
Crafting |
|
Number of engineers used | 19 |
Number of upgrades generated | 795 |
Grade 1 upgrades generated | 364 |
Grade 2 upgrades generated | 94 |
Grade 3 upgrades generated | 123 |
Grade 4 upgrades generated | 117 |
Grade 5 upgrades generated | 97 |
Crew |
|
Crew credits earned | 75.806.046 cr |
Crew hired | 4 |
Crew fired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 1D 3H 12M 13S |
Time in gunner role | 1H 17M 51S |
Time in fighter con role | 1H 35M 22S |
Total credits accrued | 2.410.007 cr |