Perfil de Hobo Jelly
(Krait Mk II)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 54.823.432.801 cr |
Credits spent on ships | 1.010.364.622 cr |
Credits spent on outfitting | 2.127.375.598 cr |
Credits spent on repairs | 73.385.393 cr |
Credits spent on fuel | 1.156.539 cr |
Credits spent on munitions | 4.248.778 cr |
Insurance claims | 90 |
Total claim costs | 581.453.989 cr |
Combat |
|
Bounties claimed | 22.112 |
Profit from bounties | 2.470.925.324 cr |
Combat bonds | 9.043 |
Profit from combat bonds | 10.777.704.222 cr |
Assassinations | 47 |
Profit from assassinations | 45.843.625 cr |
Highest single reward | 2.121.800 cr |
Skimmers killed | 1.072 |
Crime |
|
Fines issued | 436 |
Lifetime fines value | 268.643 cr |
Bounties received/earned | 2.193 |
Lifetime bounty value | 3.248.400 cr |
Highest bounty issued | 43.000 cr |
Smuggling |
|
Black market network | 18 |
Black market profit | 1.389.245 cr |
Commodities smuggled | 294 |
Average profit | 22.052 cr |
Highest single transaction | 622.335 cr |
Trading |
|
Market network | 285 |
Trading profit | 13.232.978.181 cr |
Commodities traded | 359.997 |
Average profit | 5.640.656 cr |
Highest single transaction | 949.815.936 cr |
Mining |
|
Profits from mining | 6.844.153.837 cr |
Minerals refined | 11.695 |
Materials collected | 48.919 |
Exploration |
|
Systems visited | 20.879 |
Profits from exploration | 12.988.666.221 cr |
Level 2 detailed scans | 98.668 |
Level 3 detailed scans | 173.675 |
Highest payout | 47.102.316 cr |
Total hyperspace distance | 1.223.668 a.l. |
Total hyperspace jumps | 26.999 |
Max distance from start | 65.628,08 a.l. |
Max distance from Sol | 65.627,06 a.l. |
Max distance from Colonia | 46.643,71 a.l. |
Approximate time played | 29W 1D 13H 39M |
Passengers |
|
Total bulk passengers delivered | 13.993 |
Total VIPs delivered | 1.015 |
Total delivered | 15.008 |
Total ejected | 23 |
Search and Rescue |
|
Total items rescued | 592 |
Total profit | 21.417.196 cr |
Total rescue transactions | 16 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 3.912 |
Grade 1 upgrades generated | 488 |
Grade 2 upgrades generated | 317 |
Grade 3 upgrades generated | 663 |
Grade 4 upgrades generated | 763 |
Grade 5 upgrades generated | 1.681 |
Crew |
|
Crew credits earned | 4.922.184.544 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 13M 26S |