Perfil de KP78
(Krait Phantom)
Federation: Petty Officer
Empire: Serf
Balance |
|
---|---|
Current assets | 1.697.490.755 cr |
Credits spent on ships | 1.207.970.821 cr |
Credits spent on outfitting | 1.319.763.869 cr |
Credits spent on repairs | 5.906.229 cr |
Credits spent on fuel | 176.897 cr |
Credits spent on munitions | 3.150.216 cr |
Insurance claims | 76 |
Total claim costs | 185.170.619 cr |
Combat |
|
Bounties claimed | 913 |
Profit from bounties | 30.888.630 cr |
Combat bonds | 91 |
Profit from combat bonds | 932.200 cr |
Assassinations | 7 |
Profit from assassinations | 4.387.169 cr |
Highest single reward | 435.774 cr |
Skimmers killed | 18 |
Crime |
|
Fines issued | 115 |
Lifetime fines value | 111.244 cr |
Bounties received/earned | 41 |
Lifetime bounty value | 29.978 cr |
Highest bounty issued | 10.000 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 169.473 cr |
Commodities smuggled | 89 |
Average profit | 11.298 cr |
Highest single transaction | 41.896 cr |
Trading |
|
Market network | 79 |
Trading profit | 944.254.401 cr |
Commodities traded | 20.881 |
Average profit | 1.923.125 cr |
Highest single transaction | 58.068.395 cr |
Mining |
|
Profits from mining | 904.837.456 cr |
Minerals refined | 2.872 |
Materials collected | 15.570 |
Exploration |
|
Systems visited | 5.948 |
Profits from exploration | 914.508.532 cr |
Level 2 detailed scans | 12.714 |
Level 3 detailed scans | 16.250 |
Highest payout | 10.016.999 cr |
Total hyperspace distance | 299.562 a.l. |
Total hyperspace jumps | 7.589 |
Max distance from start | 53.570,96 a.l. |
Max distance from Sol | 53.640,48 a.l. |
Max distance from Colonia | 34.479,51 a.l. |
Approximate time played | 7W 4D 14H 38M |
Passengers |
|
Total bulk passengers delivered | 222 |
Total VIPs delivered | 16 |
Total delivered | 238 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 83 |
Total profit | 1.055.707 cr |
Total rescue transactions | 52 |
Crafting |
|
Number of engineers used | 16 |
Number of upgrades generated | 1.784 |
Grade 1 upgrades generated | 628 |
Grade 2 upgrades generated | 455 |
Grade 3 upgrades generated | 413 |
Grade 4 upgrades generated | 237 |
Grade 5 upgrades generated | 51 |
Crew |
|
Crew credits earned | 6.546 cr |
Crew hired | 1 |
Crew fired | 1 |
Multi-Crew |
|
Total time in multi-crew | 1H 8M 34S |
Time in gunner role | 19S |