Perfil de SpaceTwister
(Asp Explorer)
Federation: Midshipman
Empire: None
Balance |
|
---|---|
Current assets | 813.317.614 cr |
Credits spent on ships | 113.064.811 cr |
Credits spent on outfitting | 211.106.857 cr |
Credits spent on repairs | 1.024.798 cr |
Credits spent on fuel | 72.415 cr |
Credits spent on munitions | 610.506 cr |
Insurance claims | 20 |
Total claim costs | 23.261.131 cr |
Combat |
|
Bounties claimed | 937 |
Profit from bounties | 31.866.831 cr |
Combat bonds | 6 |
Profit from combat bonds | 199.247 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 253.740 cr |
Skimmers killed | 16 |
Crime |
|
Fines issued | 139 |
Lifetime fines value | 279.222 cr |
Bounties received/earned | 16 |
Lifetime bounty value | 6.320 cr |
Highest bounty issued | 1.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 1.696.137 cr |
Commodities smuggled | 102 |
Average profit | 67.845 cr |
Highest single transaction | 216.969 cr |
Trading |
|
Market network | 44 |
Trading profit | 25.021.422 cr |
Commodities traded | 7.678 |
Average profit | 154.453 cr |
Highest single transaction | 2.553.296 cr |
Mining |
|
Profits from mining | 484.258 cr |
Minerals refined | 145 |
Materials collected | 5.367 |
Exploration |
|
Systems visited | 4.109 |
Profits from exploration | 686.047.834 cr |
Level 2 detailed scans | 9.249 |
Level 3 detailed scans | 9.905 |
Highest payout | 11.793.113 cr |
Total hyperspace distance | 240.832 a.l. |
Total hyperspace jumps | 4.594 |
Max distance from start | 44.949,86 a.l. |
Max distance from Sol | 45.010,64 a.l. |
Max distance from Colonia | 27.187,82 a.l. |
Approximate time played | 3W 9H 15M |
Passengers |
|
Total bulk passengers delivered | 474 |
Total VIPs delivered | 56 |
Total delivered | 530 |
Total ejected | 10 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 91.242 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 1 |
Number of upgrades generated | 36 |
Grade 1 upgrades generated | 17 |
Grade 2 upgrades generated | 6 |
Grade 3 upgrades generated | 3 |
Grade 4 upgrades generated | 1 |
Grade 5 upgrades generated | 9 |
Multi-Crew |
|
Total time in multi-crew | 5H 44M 38S |
Time in gunner role | 3M 48S |
Time in fighter con role | 2H 47M 20S |
Total credits accrued | 4.724.480 cr |