Perfil de Flipflops
Federation: Midshipman
Empire: Prince
Balance |
|
---|---|
Current assets | 2.332.166.509 cr |
Credits spent on ships | 678.921.098 cr |
Credits spent on outfitting | 1.790.166.741 cr |
Credits spent on repairs | 5.259.753 cr |
Credits spent on fuel | 186.650 cr |
Credits spent on munitions | 1.113.739 cr |
Insurance claims | 21 |
Total claim costs | 32.332.535 cr |
Combat |
|
Bounties claimed | 1.474 |
Profit from bounties | 77.760.319 cr |
Combat bonds | 62 |
Profit from combat bonds | 2.329.716 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 295.780 cr |
Skimmers killed | 40 |
Crime |
|
Fines issued | 22 |
Lifetime fines value | 27.366 cr |
Bounties received/earned | 49 |
Lifetime bounty value | 71.295 cr |
Highest bounty issued | 7.000 cr |
Smuggling |
|
Black market network | 1 |
Black market profit | 14.681 cr |
Commodities smuggled | 1 |
Average profit | 14.681 cr |
Highest single transaction | 14.681 cr |
Trading |
|
Market network | 60 |
Trading profit | 36.082.632 cr |
Commodities traded | 17.370 |
Average profit | 138.779 cr |
Highest single transaction | 1.092.888 cr |
Mining |
|
Profits from mining | 2.194.724 cr |
Minerals refined | 134 |
Materials collected | 3.604 |
Exploration |
|
Systems visited | 5.898 |
Profits from exploration | 840.998.466 cr |
Level 2 detailed scans | 23.345 |
Level 3 detailed scans | 27.743 |
Highest payout | 7.967.323 cr |
Total hyperspace distance | 344.566 a.l. |
Total hyperspace jumps | 7.129 |
Max distance from start | 37.875,23 a.l. |
Max distance from Sol | 37.928,96 a.l. |
Max distance from Colonia | 29.380,89 a.l. |
Approximate time played | 3W 6D 2H 9M |
Passengers |
|
Total bulk passengers delivered | 2.332 |
Total VIPs delivered | 210 |
Total delivered | 2.542 |
Total ejected | 31 |
Search and Rescue |
|
Total items rescued | 3 |
Total profit | 3.337 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 3 |
Number of upgrades generated | 481 |
Grade 1 upgrades generated | 386 |
Grade 2 upgrades generated | 33 |
Grade 3 upgrades generated | 30 |
Grade 4 upgrades generated | 3 |
Grade 5 upgrades generated | 29 |
Crew |
|
Crew credits earned | 84.043.544 cr |
Crew hired | 1 |
Multi-Crew |
|
Total time in multi-crew | 6H 55M 26S |
Time in gunner role | 3H 2M 45S |
Time in fighter con role | 10M 26S |
Total credits accrued | 335.453 cr |
Total fines accrued | 278.212 cr |