Perfil de Ivaelo
(Anaconda)
Federation: Midshipman
Empire: Duke
Balance |
|
---|---|
Current assets | 1.064.474.890 cr |
Credits spent on ships | 1.258.508.880 cr |
Credits spent on outfitting | 1.260.605.415 cr |
Credits spent on repairs | 1.565.316 cr |
Credits spent on fuel | 733.751 cr |
Credits spent on munitions | 829.574 cr |
Insurance claims | 23 |
Total claim costs | 31.308.861 cr |
Combat |
|
Bounties claimed | 243 |
Profit from bounties | 10.016.761 cr |
Combat bonds | 80 |
Profit from combat bonds | 1.431.600 cr |
Assassinations | 29 |
Profit from assassinations | 1.370.491 cr |
Highest single reward | 798.100 cr |
Skimmers killed | 3 |
Crime |
|
Fines issued | 38 |
Lifetime fines value | 36.275 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 29.400 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 155.653 cr |
Commodities smuggled | 57 |
Average profit | 25.942 cr |
Highest single transaction | 115.296 cr |
Trading |
|
Market network | 172 |
Trading profit | 623.329.643 cr |
Commodities traded | 109.435 |
Average profit | 889.201 cr |
Highest single transaction | 38.169.489 cr |
Mining |
|
Profits from mining | 51.876.348 cr |
Minerals refined | 144 |
Materials collected | 4.882 |
Exploration |
|
Systems visited | 5.805 |
Profits from exploration | 485.369.033 cr |
Level 2 detailed scans | 11.125 |
Level 3 detailed scans | 25.138 |
Highest payout | 14.907.069 cr |
Total hyperspace distance | 281.435 a.l. |
Total hyperspace jumps | 8.307 |
Max distance from start | 25.802,26 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 25.770,77 a.l. |
Approximate time played | 6W 1D 5H 15M |
Passengers |
|
Total bulk passengers delivered | 6 |
Total VIPs delivered | 257 |
Total delivered | 263 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 4 |
Total profit | 2.768 cr |
Total rescue transactions | 2 |
Crafting |
|
Number of engineers used | 15 |
Number of upgrades generated | 911 |
Grade 1 upgrades generated | 298 |
Grade 2 upgrades generated | 167 |
Grade 3 upgrades generated | 170 |
Grade 4 upgrades generated | 129 |
Grade 5 upgrades generated | 147 |
Crew |
|
Crew credits earned | 30.920.237 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 2H 27M |
Time in gunner role | 39M 46S |