Perfil de Sidarthus
Federation: Petty Officer
Empire: Outsider
Balance |
|
---|---|
Current assets | 796.901.432 cr |
Credits spent on ships | 358.002.882 cr |
Credits spent on outfitting | 223.616.011 cr |
Credits spent on repairs | 1.250.912 cr |
Credits spent on fuel | 103.752 cr |
Credits spent on munitions | 560.936 cr |
Insurance claims | 28 |
Total claim costs | 12.901.613 cr |
Combat |
|
Bounties claimed | 268 |
Profit from bounties | 6.966.054 cr |
Combat bonds | 0 |
Profit from combat bonds | 0 cr |
Assassinations | 3 |
Profit from assassinations | 1.566.252 cr |
Highest single reward | 94.252 cr |
Skimmers killed | 4 |
Crime |
|
Fines issued | 9 |
Lifetime fines value | 887.639 cr |
Bounties received/earned | 14 |
Lifetime bounty value | 10.280 cr |
Highest bounty issued | 6.000 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 196.653 cr |
Commodities smuggled | 354 |
Average profit | 65.551 cr |
Highest single transaction | 106.304 cr |
Trading |
|
Market network | 37 |
Trading profit | 406.797.694 cr |
Commodities traded | 12.087 |
Average profit | 2.511.097 cr |
Highest single transaction | 66.381.720 cr |
Mining |
|
Profits from mining | 377.500.527 cr |
Minerals refined | 404 |
Materials collected | 2.781 |
Exploration |
|
Systems visited | 5.327 |
Profits from exploration | 352.994.653 cr |
Level 2 detailed scans | 9.727 |
Level 3 detailed scans | 10.134 |
Highest payout | 13.676.389 cr |
Total hyperspace distance | 210.867 a.l. |
Total hyperspace jumps | 5.824 |
Max distance from start | 25.901,44 a.l. |
Max distance from Sol | 25.899,99 a.l. |
Max distance from Colonia | 23.628,90 a.l. |
Approximate time played | 3W 4D 22H 7M |
Passengers |
|
Total bulk passengers delivered | 42 |
Total VIPs delivered | 36 |
Total delivered | 78 |
Total ejected | 6 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 301.114 cr |
Total rescue transactions | 23 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 93 |
Grade 1 upgrades generated | 20 |
Grade 2 upgrades generated | 22 |
Grade 3 upgrades generated | 19 |
Grade 4 upgrades generated | 23 |
Grade 5 upgrades generated | 9 |