Perfil de Robert Davaham
(Beluga Liner)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 2.475.938.376 cr |
Credits spent on ships | 915.797.715 cr |
Credits spent on outfitting | 2.393.219.981 cr |
Credits spent on repairs | 7.598.128 cr |
Credits spent on fuel | 87.463 cr |
Credits spent on munitions | 126.188 cr |
Insurance claims | 8 |
Total claim costs | 58.640.309 cr |
Combat |
|
Bounties claimed | 477 |
Profit from bounties | 14.068.235 cr |
Combat bonds | 118 |
Profit from combat bonds | 3.296.943 cr |
Assassinations | 5 |
Profit from assassinations | 68.736 cr |
Highest single reward | 238.220 cr |
Skimmers killed | 22 |
Crime |
|
Fines issued | 48 |
Lifetime fines value | 285.661 cr |
Bounties received/earned | 47 |
Lifetime bounty value | 2.325.935 cr |
Highest bounty issued | 541.200 cr |
Smuggling |
|
Black market network | 8 |
Black market profit | 98.963 cr |
Commodities smuggled | 72 |
Average profit | 7.069 cr |
Highest single transaction | 31.390 cr |
Trading |
|
Market network | 57 |
Trading profit | 41.005.709 cr |
Commodities traded | 6.136 |
Average profit | 170.148 cr |
Highest single transaction | 8.073.051 cr |
Mining |
|
Profits from mining | 39.875.656 cr |
Minerals refined | 1.554 |
Materials collected | 6.073 |
Exploration |
|
Systems visited | 6.573 |
Profits from exploration | 1.371.777.042 cr |
Level 2 detailed scans | 26.878 |
Level 3 detailed scans | 33.884 |
Highest payout | 12.465.037 cr |
Total hyperspace distance | 316.248 a.l. |
Total hyperspace jumps | 7.059 |
Max distance from start | 65.429,32 a.l. |
Max distance from Sol | 65.428,39 a.l. |
Max distance from Colonia | 46.394,39 a.l. |
Approximate time played | 5W 19H 28M |
Passengers |
|
Total bulk passengers delivered | 1.446 |
Total VIPs delivered | 9 |
Total delivered | 1.455 |
Total ejected | 0 |
Search and Rescue |
|
Total items rescued | 1 |
Total profit | 24.346 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 8 |
Number of upgrades generated | 584 |
Grade 1 upgrades generated | 98 |
Grade 2 upgrades generated | 112 |
Grade 3 upgrades generated | 137 |
Grade 4 upgrades generated | 125 |
Grade 5 upgrades generated | 112 |
Crew |
|
Crew credits earned | 33.595.195 cr |
Crew hired | 16 |
Crew fired | 14 |
Crew lost | 1 |
Multi-Crew |
|
Total time in multi-crew | 4H 17M 20S |