Perfil de elessarat
(Krait Phantom)
Federation: Admiral
Empire: King
Balance |
|
---|---|
Current assets | 3.705.787.598 cr |
Credits spent on ships | 1.153.299.601 cr |
Credits spent on outfitting | 2.849.003.046 cr |
Credits spent on repairs | 28.401.959 cr |
Credits spent on fuel | 536.279 cr |
Credits spent on munitions | 2.536.849 cr |
Insurance claims | 57 |
Total claim costs | 254.535.954 cr |
Combat |
|
Bounties claimed | 2.246 |
Profit from bounties | 117.386.385 cr |
Combat bonds | 1.730 |
Profit from combat bonds | 92.435.862 cr |
Assassinations | 251 |
Profit from assassinations | 138.282.690 cr |
Highest single reward | 658.999 cr |
Skimmers killed | 134 |
Crime |
|
Fines issued | 157 |
Lifetime fines value | 3.715.994 cr |
Bounties received/earned | 237 |
Lifetime bounty value | 1.050.610 cr |
Highest bounty issued | 567.800 cr |
Smuggling |
|
Black market network | 16 |
Black market profit | 6.754.983 cr |
Commodities smuggled | 2.776 |
Average profit | 241.249 cr |
Highest single transaction | 2.171.840 cr |
Trading |
|
Market network | 129 |
Trading profit | 897.596.421 cr |
Commodities traded | 51.489 |
Average profit | 885.204 cr |
Highest single transaction | 152.708.868 cr |
Mining |
|
Profits from mining | 820.696.777 cr |
Minerals refined | 1.711 |
Materials collected | 22.727 |
Exploration |
|
Systems visited | 2.444 |
Profits from exploration | 113.498.328 cr |
Level 2 detailed scans | 4.152 |
Level 3 detailed scans | 5.888 |
Highest payout | 5.663.962 cr |
Total hyperspace distance | 125.257 a.l. |
Total hyperspace jumps | 5.311 |
Max distance from start | 7.522,65 a.l. |
Max distance from Sol | 7.513,28 a.l. |
Max distance from Colonia | 25.735,02 a.l. |
Approximate time played | 10W 1D 14H 26M |
Passengers |
|
Total bulk passengers delivered | 645 |
Total VIPs delivered | 3.486 |
Total delivered | 4.131 |
Total ejected | 189 |
Search and Rescue |
|
Total items rescued | 36 |
Total profit | 412.153 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 18 |
Number of upgrades generated | 1.670 |
Grade 1 upgrades generated | 373 |
Grade 2 upgrades generated | 362 |
Grade 3 upgrades generated | 356 |
Grade 4 upgrades generated | 333 |
Grade 5 upgrades generated | 246 |
Crew |
|
Crew credits earned | 106.688.315 cr |
Crew hired | 26 |
Crew fired | 16 |
Crew lost | 9 |
Multi-Crew |
|
Total time in multi-crew | 7H 21M 46S |
Time in gunner role | 1M 23S |
Total credits accrued | 7.355.069 cr |