Perfil de Aveldina
(Krait MkII)
Federation: Rear Admiral
Empire: Duke
Balance |
|
---|---|
Current assets | 7.429.937.652 cr |
Credits spent on ships | 1.686.487.498 cr |
Credits spent on outfitting | 4.557.350.814 cr |
Credits spent on repairs | 17.149.585 cr |
Credits spent on fuel | 284.616 cr |
Credits spent on munitions | 2.423.499 cr |
Insurance claims | 46 |
Total claim costs | 239.351.112 cr |
Combat |
|
Bounties claimed | 2.631 |
Profit from bounties | 177.149.639 cr |
Combat bonds | 2.024 |
Profit from combat bonds | 210.975.456 cr |
Assassinations | 59 |
Profit from assassinations | 49.354.362 cr |
Highest single reward | 604.050 cr |
Skimmers killed | 42 |
Crime |
|
Fines issued | 126 |
Lifetime fines value | 2.277.882 cr |
Bounties received/earned | 422 |
Lifetime bounty value | 1.232.400 cr |
Highest bounty issued | 325.800 cr |
Smuggling |
|
Black market network | 7 |
Black market profit | 13.345.379 cr |
Commodities smuggled | 57 |
Average profit | 889.692 cr |
Highest single transaction | 9.419.392 cr |
Trading |
|
Market network | 138 |
Trading profit | 5.035.480.673 cr |
Commodities traded | 31.624 |
Average profit | 12.075.493 cr |
Highest single transaction | 394.716.160 cr |
Mining |
|
Profits from mining | 5.011.297.568 cr |
Minerals refined | 8.079 |
Materials collected | 19.790 |
Exploration |
|
Systems visited | 14.458 |
Profits from exploration | 1.176.739.318 cr |
Level 2 detailed scans | 30.364 |
Level 3 detailed scans | 31.902 |
Highest payout | 12.171.831 cr |
Total hyperspace distance | 1.056.977 a.l. |
Total hyperspace jumps | 17.541 |
Max distance from start | 65.590,23 a.l. |
Max distance from Sol | 65.647,34 a.l. |
Max distance from Colonia | 46.528,88 a.l. |
Approximate time played | 10W 2D 23H 15M |
Passengers |
|
Total bulk passengers delivered | 5.938 |
Total VIPs delivered | 1.119 |
Total delivered | 7.057 |
Total ejected | 11 |
Search and Rescue |
|
Total items rescued | 103 |
Total profit | 2.262.680 cr |
Total rescue transactions | 14 |
Crafting |
|
Number of engineers used | 24 |
Number of upgrades generated | 2.666 |
Grade 1 upgrades generated | 429 |
Grade 2 upgrades generated | 501 |
Grade 3 upgrades generated | 602 |
Grade 4 upgrades generated | 557 |
Grade 5 upgrades generated | 577 |
Multi-Crew |
|
Total time in multi-crew | 19H 28M 2S |
Time in gunner role | 1H 53M 25S |
Time in fighter con role | 2H 29M 13S |
Total credits accrued | 2.595.834 cr |