Perfil de legekka
(Anaconda)
Federation: Rear Admiral
Empire: King
Balance |
|
---|---|
Current assets | 6.460.491.755 cr |
Credits spent on ships | 1.430.367.015 cr |
Credits spent on outfitting | 2.629.202.497 cr |
Credits spent on repairs | 11.332.013 cr |
Credits spent on fuel | 609.972 cr |
Credits spent on munitions | 488.243 cr |
Insurance claims | 8 |
Total claim costs | 51.246.019 cr |
Combat |
|
Bounties claimed | 212 |
Profit from bounties | 9.368.206 cr |
Combat bonds | 19 |
Profit from combat bonds | 734.412 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 335.189 cr |
Skimmers killed | 9 |
Crime |
|
Fines issued | 32 |
Lifetime fines value | 1.630.989 cr |
Bounties received/earned | 7 |
Lifetime bounty value | 9.825 cr |
Highest bounty issued | 5.000 cr |
Smuggling |
|
Black market network | 5 |
Black market profit | 33.559 cr |
Commodities smuggled | 14 |
Average profit | 6.712 cr |
Highest single transaction | 25.434 cr |
Trading |
|
Market network | 168 |
Trading profit | 2.970.317.738 cr |
Commodities traded | 145.418 |
Average profit | 3.662.537 cr |
Highest single transaction | 606.019.072 cr |
Mining |
|
Profits from mining | 2.846.124.708 cr |
Minerals refined | 3.486 |
Materials collected | 9.379 |
Exploration |
|
Systems visited | 8.038 |
Profits from exploration | 1.591.581.599 cr |
Level 2 detailed scans | 27.404 |
Level 3 detailed scans | 28.181 |
Highest payout | 48.020.458 cr |
Total hyperspace distance | 591.561 a.l. |
Total hyperspace jumps | 11.735 |
Max distance from start | 56.961,59 a.l. |
Max distance from Sol | 57.032,33 a.l. |
Max distance from Colonia | 48.846,86 a.l. |
Approximate time played | 5W 2D 20H 4M |
Passengers |
|
Total bulk passengers delivered | 1.251 |
Total VIPs delivered | 17.396 |
Total delivered | 18.647 |
Total ejected | 79 |
Search and Rescue |
|
Total items rescued | 10 |
Total profit | 253.572 cr |
Total rescue transactions | 3 |
Crafting |
|
Number of engineers used | 5 |
Number of upgrades generated | 297 |
Grade 1 upgrades generated | 77 |
Grade 2 upgrades generated | 57 |
Grade 3 upgrades generated | 71 |
Grade 4 upgrades generated | 67 |
Grade 5 upgrades generated | 25 |
Crew |
|
Crew credits earned | 74.182.794 cr |
Crew hired | 4 |
Crew fired | 3 |
Multi-Crew |
|
Total time in multi-crew | 15H 29M 56S |
Time in gunner role | 1H 1M 33S |
Total credits accrued | 133.668 cr |