Perfil de amboyscout
(Anaconda)
Federation: None
Empire: Outsider
Balance |
|
---|---|
Current assets | 305.552.492 cr |
Credits spent on ships | 219.005.416 cr |
Credits spent on outfitting | 162.888.873 cr |
Credits spent on repairs | 1.065.497 cr |
Credits spent on fuel | 68.968 cr |
Credits spent on munitions | 42.762 cr |
Insurance claims | 17 |
Total claim costs | 25.307.465 cr |
Combat |
|
Bounties claimed | 84 |
Profit from bounties | 1.939.548 cr |
Combat bonds | 20 |
Profit from combat bonds | 423.200 cr |
Assassinations | 0 |
Profit from assassinations | 0 cr |
Highest single reward | 193.380 cr |
Skimmers killed | 6 |
Crime |
|
Fines issued | 43 |
Lifetime fines value | 24.124 cr |
Bounties received/earned | 5 |
Lifetime bounty value | 1.145 cr |
Highest bounty issued | 600 cr |
Smuggling |
|
Black market network | 2 |
Black market profit | 277.179 cr |
Commodities smuggled | 38 |
Average profit | 138.590 cr |
Highest single transaction | 266.280 cr |
Trading |
|
Market network | 37 |
Trading profit | 8.995.240 cr |
Commodities traded | 3.466 |
Average profit | 95.694 cr |
Highest single transaction | 1.220.544 cr |
Mining |
|
Profits from mining | 0 cr |
Minerals refined | 0 |
Materials collected | 1.154 |
Exploration |
|
Systems visited | 1.050 |
Profits from exploration | 42.570.130 cr |
Level 2 detailed scans | 458 |
Level 3 detailed scans | 476 |
Highest payout | 5.165.800 cr |
Total hyperspace distance | 22.573 a.l. |
Total hyperspace jumps | 1.396 |
Max distance from start | 546,70 a.l. |
Max distance from Sol | 554,70 a.l. |
Max distance from Colonia | 22.284,11 a.l. |
Approximate time played | 1W 5D 13H 5M |
Passengers |
|
Total bulk passengers delivered | 528 |
Total VIPs delivered | 254 |
Total delivered | 782 |
Total ejected | 15 |
Search and Rescue |
|
Total items rescued | 5 |
Total profit | 13.280 cr |
Total rescue transactions | 1 |
Crafting |
|
Number of engineers used | 2 |
Number of upgrades generated | 63 |
Grade 1 upgrades generated | 25 |
Grade 2 upgrades generated | 13 |
Grade 3 upgrades generated | 16 |
Grade 4 upgrades generated | 9 |
Crew |
|
Crew credits earned | 438.675 cr |
Crew hired | 1 |
Crew lost | 2 |
Multi-Crew |
|
Total time in multi-crew | 26M 32S |
Time in gunner role | 17S |
Time in fighter con role | 18M 38S |
Total credits accrued | 391.226 cr |